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author | Justin Clarke Casey | 2008-01-06 01:56:29 +0000 |
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committer | Justin Clarke Casey | 2008-01-06 01:56:29 +0000 |
commit | 679923ec871d98e5aa514734b2e23f9a00c58433 (patch) | |
tree | c2591d0a336339dd7ce5ca26d39abde68d0b81be /OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs | |
parent | Prim inventory phase 4. Properly recover the prim folder ID from storage. S... (diff) | |
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Factor out TaskInventoryItem
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs index 4bbc2ed..a9b3fe9 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs | |||
@@ -1178,15 +1178,15 @@ namespace OpenSim.Region.Environment.Scenes | |||
1178 | SceneObjectPart part = GetChildPart(localID); | 1178 | SceneObjectPart part = GetChildPart(localID); |
1179 | if (part != null) | 1179 | if (part != null) |
1180 | { | 1180 | { |
1181 | SceneObjectPart.TaskInventoryItem taskItem = new SceneObjectPart.TaskInventoryItem(); | 1181 | TaskInventoryItem taskItem = new TaskInventoryItem(); |
1182 | taskItem.item_id = item.inventoryID; | 1182 | taskItem.item_id = item.inventoryID; |
1183 | taskItem.asset_id = item.assetID; | 1183 | taskItem.asset_id = item.assetID; |
1184 | taskItem.name = item.inventoryName; | 1184 | taskItem.name = item.inventoryName; |
1185 | taskItem.desc = item.inventoryDescription; | 1185 | taskItem.desc = item.inventoryDescription; |
1186 | taskItem.owner_id = item.avatarID; | 1186 | taskItem.owner_id = item.avatarID; |
1187 | taskItem.creator_id = item.creatorsID; | 1187 | taskItem.creator_id = item.creatorsID; |
1188 | taskItem.type = SceneObjectPart.TaskInventoryItem.Types[item.assetType]; | 1188 | taskItem.type = TaskInventoryItem.Types[item.assetType]; |
1189 | taskItem.inv_type = SceneObjectPart.TaskInventoryItem.Types[item.invType]; | 1189 | taskItem.inv_type = TaskInventoryItem.Types[item.invType]; |
1190 | part.AddInventoryItem(taskItem); | 1190 | part.AddInventoryItem(taskItem); |
1191 | return true; | 1191 | return true; |
1192 | } | 1192 | } |
@@ -1200,15 +1200,15 @@ namespace OpenSim.Region.Environment.Scenes | |||
1200 | SceneObjectPart part = GetChildPart(localID); | 1200 | SceneObjectPart part = GetChildPart(localID); |
1201 | if (part != null) | 1201 | if (part != null) |
1202 | { | 1202 | { |
1203 | SceneObjectPart.TaskInventoryItem taskItem = new SceneObjectPart.TaskInventoryItem(); | 1203 | TaskInventoryItem taskItem = new TaskInventoryItem(); |
1204 | taskItem.item_id = copyItemID; | 1204 | taskItem.item_id = copyItemID; |
1205 | taskItem.asset_id = item.assetID; | 1205 | taskItem.asset_id = item.assetID; |
1206 | taskItem.name = item.inventoryName; | 1206 | taskItem.name = item.inventoryName; |
1207 | taskItem.desc = item.inventoryDescription; | 1207 | taskItem.desc = item.inventoryDescription; |
1208 | taskItem.owner_id = new LLUUID(item.avatarID.ToString()); | 1208 | taskItem.owner_id = new LLUUID(item.avatarID.ToString()); |
1209 | taskItem.creator_id = new LLUUID(item.creatorsID.ToString()); | 1209 | taskItem.creator_id = new LLUUID(item.creatorsID.ToString()); |
1210 | taskItem.type = SceneObjectPart.TaskInventoryItem.Types[item.assetType]; | 1210 | taskItem.type = TaskInventoryItem.Types[item.assetType]; |
1211 | taskItem.inv_type = SceneObjectPart.TaskInventoryItem.InvTypes[item.invType]; | 1211 | taskItem.inv_type = TaskInventoryItem.InvTypes[item.invType]; |
1212 | part.AddInventoryItem(taskItem); | 1212 | part.AddInventoryItem(taskItem); |
1213 | return true; | 1213 | return true; |
1214 | } | 1214 | } |