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authorMelanie Thielker2008-07-14 01:27:47 +0000
committerMelanie Thielker2008-07-14 01:27:47 +0000
commite712678689f37f7a58e02547a5dbe6a214680db2 (patch)
treea7f13c72ca14860cfb2099fe0603878e57120d7d /OpenSim/Region/Environment/Scenes/SceneObjectGroup.Inventory.cs
parentMantis#1728. Thank you kindly, Mikem for a patch that solves: (diff)
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Patch #9147
Patch #4 of the region settings series. Partial functionality of the new storage system. More patches to follow.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/SceneObjectGroup.Inventory.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneObjectGroup.Inventory.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.Inventory.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.Inventory.cs
index 8feb852..0696432 100644
--- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.Inventory.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.Inventory.cs
@@ -58,7 +58,7 @@ namespace OpenSim.Region.Environment.Scenes
58 public void CreateScriptInstances(int startParam, bool postOnRez) 58 public void CreateScriptInstances(int startParam, bool postOnRez)
59 { 59 {
60 // Don't start scripts if they're turned off in the region! 60 // Don't start scripts if they're turned off in the region!
61 if (!((m_scene.RegionInfo.EstateSettings.regionFlags & Simulator.RegionFlags.SkipScripts) == Simulator.RegionFlags.SkipScripts)) 61 if (!m_scene.RegionInfo.RegionSettings.DisableScripts)
62 { 62 {
63 foreach (SceneObjectPart part in m_parts.Values) 63 foreach (SceneObjectPart part in m_parts.Values)
64 { 64 {