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authorJeff Ames2008-02-10 01:57:59 +0000
committerJeff Ames2008-02-10 01:57:59 +0000
commite207284fefa60637e35405ebc87e5e151bd2eabd (patch)
tree6e9954502ea44fe8f6327cb65cfd0026c3322578 /OpenSim/Region/Environment/Scenes/SceneObjectGroup.Inventory.cs
parentSet svn:ignore in OpenSim/Tests. (diff)
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Clean up logging calls using String.Format explicitly
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/SceneObjectGroup.Inventory.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneObjectGroup.Inventory.cs64
1 files changed, 32 insertions, 32 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.Inventory.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.Inventory.cs
index 6bd0575..e26ed5c 100644
--- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.Inventory.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.Inventory.cs
@@ -55,10 +55,10 @@ namespace OpenSim.Region.Environment.Scenes
55 } 55 }
56 else 56 else
57 { 57 {
58 m_log.Error(String.Format( 58 m_log.ErrorFormat(
59 "[PRIMINVENTORY]: " + 59 "[PRIMINVENTORY]: " +
60 "Couldn't find part {0} in object group {1}, {2} to start script with ID {3}", 60 "Couldn't find part {0} in object group {1}, {2} to start script with ID {3}",
61 localID, Name, UUID, itemID)); 61 localID, Name, UUID, itemID);
62 } 62 }
63 } 63 }
64 64
@@ -76,10 +76,10 @@ namespace OpenSim.Region.Environment.Scenes
76// } 76// }
77// else 77// else
78// { 78// {
79// m_log.Error(String.Format( 79// m_log.ErrorFormat(
80// "[PRIMINVENTORY]: " + 80// "[PRIMINVENTORY]: " +
81// "Couldn't find part {0} in object group {1}, {2} to start script with ID {3}", 81// "Couldn't find part {0} in object group {1}, {2} to start script with ID {3}",
82// localID, Name, UUID, itemID)); 82// localID, Name, UUID, itemID);
83// } 83// }
84// } 84// }
85 85
@@ -123,10 +123,10 @@ namespace OpenSim.Region.Environment.Scenes
123 } 123 }
124 else 124 else
125 { 125 {
126 m_log.Error(String.Format( 126 m_log.ErrorFormat(
127 "[PRIMINVENTORY]: " + 127 "[PRIMINVENTORY]: " +
128 "Couldn't find part {0} in object group {1}, {2} to stop script with ID {3}", 128 "Couldn't find part {0} in object group {1}, {2} to stop script with ID {3}",
129 partID, Name, UUID, itemID)); 129 partID, Name, UUID, itemID);
130 } 130 }
131 } 131 }
132 132
@@ -144,10 +144,10 @@ namespace OpenSim.Region.Environment.Scenes
144 } 144 }
145 else 145 else
146 { 146 {
147 m_log.Error(String.Format( 147 m_log.ErrorFormat(
148 "[PRIMINVENTORY]: " + 148 "[PRIMINVENTORY]: " +
149 "Couldn't find part {0} in object group {1}, {2} to retreive prim inventory", 149 "Couldn't find part {0} in object group {1}, {2} to retreive prim inventory",
150 localID, Name, UUID)); 150 localID, Name, UUID);
151 } 151 }
152 return false; 152 return false;
153 } 153 }
@@ -161,10 +161,10 @@ namespace OpenSim.Region.Environment.Scenes
161 } 161 }
162 else 162 else
163 { 163 {
164 m_log.Error(String.Format( 164 m_log.ErrorFormat(
165 "[PRIMINVENTORY]: " + 165 "[PRIMINVENTORY]: " +
166 "Couldn't find part {0} in object group {1}, {2} to request inventory data", 166 "Couldn't find part {0} in object group {1}, {2} to request inventory data",
167 localID, Name, UUID)); 167 localID, Name, UUID);
168 } 168 }
169 } 169 }
170 170
@@ -200,10 +200,10 @@ namespace OpenSim.Region.Environment.Scenes
200 } 200 }
201 else 201 else
202 { 202 {
203 m_log.Error(String.Format( 203 m_log.ErrorFormat(
204 "[PRIMINVENTORY]: " + 204 "[PRIMINVENTORY]: " +
205 "Couldn't find prim local ID {0} in group {1}, {2} to add inventory item ID {3}", 205 "Couldn't find prim local ID {0} in group {1}, {2} to add inventory item ID {3}",
206 localID, Name, UUID, newItemId)); 206 localID, Name, UUID, newItemId);
207 } 207 }
208 208
209 return false; 209 return false;
@@ -224,10 +224,10 @@ namespace OpenSim.Region.Environment.Scenes
224 } 224 }
225 else 225 else
226 { 226 {
227 m_log.Error(String.Format( 227 m_log.ErrorFormat(
228 "[PRIMINVENTORY]: " + 228 "[PRIMINVENTORY]: " +
229 "Couldn't find prim local ID {0} in prim {1}, {2} to get inventory item ID {3}", 229 "Couldn't find prim local ID {0} in prim {1}, {2} to get inventory item ID {3}",
230 primID, part.Name, part.UUID, itemID)); 230 primID, part.Name, part.UUID, itemID);
231 } 231 }
232 232
233 return null; 233 return null;
@@ -250,10 +250,10 @@ namespace OpenSim.Region.Environment.Scenes
250 } 250 }
251 else 251 else
252 { 252 {
253 m_log.Error(String.Format( 253 m_log.ErrorFormat(
254 "[PRIMINVENTORY]: " + 254 "[PRIMINVENTORY]: " +
255 "Couldn't find prim ID {0} to update item {1}, {2}", 255 "Couldn't find prim ID {0} to update item {1}, {2}",
256 item.ParentPartID, item.Name, item.ItemID)); 256 item.ParentPartID, item.Name, item.ItemID);
257 } 257 }
258 258
259 return false; 259 return false;