From e207284fefa60637e35405ebc87e5e151bd2eabd Mon Sep 17 00:00:00 2001 From: Jeff Ames Date: Sun, 10 Feb 2008 01:57:59 +0000 Subject: Clean up logging calls using String.Format explicitly --- .../Scenes/SceneObjectGroup.Inventory.cs | 64 +++++++++++----------- 1 file changed, 32 insertions(+), 32 deletions(-) (limited to 'OpenSim/Region/Environment/Scenes/SceneObjectGroup.Inventory.cs') diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.Inventory.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.Inventory.cs index 6bd0575..e26ed5c 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.Inventory.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.Inventory.cs @@ -55,10 +55,10 @@ namespace OpenSim.Region.Environment.Scenes } else { - m_log.Error(String.Format( - "[PRIMINVENTORY]: " + - "Couldn't find part {0} in object group {1}, {2} to start script with ID {3}", - localID, Name, UUID, itemID)); + m_log.ErrorFormat( + "[PRIMINVENTORY]: " + + "Couldn't find part {0} in object group {1}, {2} to start script with ID {3}", + localID, Name, UUID, itemID); } } @@ -76,10 +76,10 @@ namespace OpenSim.Region.Environment.Scenes // } // else // { -// m_log.Error(String.Format( -// "[PRIMINVENTORY]: " + -// "Couldn't find part {0} in object group {1}, {2} to start script with ID {3}", -// localID, Name, UUID, itemID)); +// m_log.ErrorFormat( +// "[PRIMINVENTORY]: " + +// "Couldn't find part {0} in object group {1}, {2} to start script with ID {3}", +// localID, Name, UUID, itemID); // } // } @@ -123,10 +123,10 @@ namespace OpenSim.Region.Environment.Scenes } else { - m_log.Error(String.Format( - "[PRIMINVENTORY]: " + - "Couldn't find part {0} in object group {1}, {2} to stop script with ID {3}", - partID, Name, UUID, itemID)); + m_log.ErrorFormat( + "[PRIMINVENTORY]: " + + "Couldn't find part {0} in object group {1}, {2} to stop script with ID {3}", + partID, Name, UUID, itemID); } } @@ -144,10 +144,10 @@ namespace OpenSim.Region.Environment.Scenes } else { - m_log.Error(String.Format( - "[PRIMINVENTORY]: " + - "Couldn't find part {0} in object group {1}, {2} to retreive prim inventory", - localID, Name, UUID)); + m_log.ErrorFormat( + "[PRIMINVENTORY]: " + + "Couldn't find part {0} in object group {1}, {2} to retreive prim inventory", + localID, Name, UUID); } return false; } @@ -161,10 +161,10 @@ namespace OpenSim.Region.Environment.Scenes } else { - m_log.Error(String.Format( - "[PRIMINVENTORY]: " + - "Couldn't find part {0} in object group {1}, {2} to request inventory data", - localID, Name, UUID)); + m_log.ErrorFormat( + "[PRIMINVENTORY]: " + + "Couldn't find part {0} in object group {1}, {2} to request inventory data", + localID, Name, UUID); } } @@ -200,10 +200,10 @@ namespace OpenSim.Region.Environment.Scenes } else { - m_log.Error(String.Format( - "[PRIMINVENTORY]: " + - "Couldn't find prim local ID {0} in group {1}, {2} to add inventory item ID {3}", - localID, Name, UUID, newItemId)); + m_log.ErrorFormat( + "[PRIMINVENTORY]: " + + "Couldn't find prim local ID {0} in group {1}, {2} to add inventory item ID {3}", + localID, Name, UUID, newItemId); } return false; @@ -224,10 +224,10 @@ namespace OpenSim.Region.Environment.Scenes } else { - m_log.Error(String.Format( - "[PRIMINVENTORY]: " + - "Couldn't find prim local ID {0} in prim {1}, {2} to get inventory item ID {3}", - primID, part.Name, part.UUID, itemID)); + m_log.ErrorFormat( + "[PRIMINVENTORY]: " + + "Couldn't find prim local ID {0} in prim {1}, {2} to get inventory item ID {3}", + primID, part.Name, part.UUID, itemID); } return null; @@ -250,10 +250,10 @@ namespace OpenSim.Region.Environment.Scenes } else { - m_log.Error(String.Format( - "[PRIMINVENTORY]: " + - "Couldn't find prim ID {0} to update item {1}, {2}", - item.ParentPartID, item.Name, item.ItemID)); + m_log.ErrorFormat( + "[PRIMINVENTORY]: " + + "Couldn't find prim ID {0} to update item {1}, {2}", + item.ParentPartID, item.Name, item.ItemID); } return false; -- cgit v1.1