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author | Justin Clarke Casey | 2009-01-13 17:01:57 +0000 |
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committer | Justin Clarke Casey | 2009-01-13 17:01:57 +0000 |
commit | feba3cc3ff1f651bebdf06f53df40643ed742542 (patch) | |
tree | d8ff980bd9dcad671ec1db27df284994600027be /OpenSim/Region/Environment/Scenes/SceneManager.cs | |
parent | * minor: Add a couple of code comments about enabling httpserver logging (diff) | |
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* Removing set-time command since it doesn't actually do anything at all
* If this was crucial to someone then it should be reinsertable as a module
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/SceneManager.cs')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/SceneManager.cs | 10 |
1 files changed, 0 insertions, 10 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneManager.cs b/OpenSim/Region/Environment/Scenes/SceneManager.cs index 5541454..040a0d4 100644 --- a/OpenSim/Region/Environment/Scenes/SceneManager.cs +++ b/OpenSim/Region/Environment/Scenes/SceneManager.cs | |||
@@ -483,16 +483,6 @@ namespace OpenSim.Region.Environment.Scenes | |||
483 | return null; | 483 | return null; |
484 | } | 484 | } |
485 | 485 | ||
486 | public void SetCurrentSceneTimePhase(int timePhase) | ||
487 | { | ||
488 | ForEachCurrentScene(delegate(Scene scene) | ||
489 | { | ||
490 | scene.SetTimePhase( | ||
491 | timePhase) | ||
492 | ; | ||
493 | }); | ||
494 | } | ||
495 | |||
496 | public void ForceCurrentSceneClientUpdate() | 486 | public void ForceCurrentSceneClientUpdate() |
497 | { | 487 | { |
498 | ForEachCurrentScene(delegate(Scene scene) { scene.ForceClientUpdate(); }); | 488 | ForEachCurrentScene(delegate(Scene scene) { scene.ForceClientUpdate(); }); |