From feba3cc3ff1f651bebdf06f53df40643ed742542 Mon Sep 17 00:00:00 2001 From: Justin Clarke Casey Date: Tue, 13 Jan 2009 17:01:57 +0000 Subject: * Removing set-time command since it doesn't actually do anything at all * If this was crucial to someone then it should be reinsertable as a module --- OpenSim/Region/Environment/Scenes/SceneManager.cs | 10 ---------- 1 file changed, 10 deletions(-) (limited to 'OpenSim/Region/Environment/Scenes/SceneManager.cs') diff --git a/OpenSim/Region/Environment/Scenes/SceneManager.cs b/OpenSim/Region/Environment/Scenes/SceneManager.cs index 5541454..040a0d4 100644 --- a/OpenSim/Region/Environment/Scenes/SceneManager.cs +++ b/OpenSim/Region/Environment/Scenes/SceneManager.cs @@ -483,16 +483,6 @@ namespace OpenSim.Region.Environment.Scenes return null; } - public void SetCurrentSceneTimePhase(int timePhase) - { - ForEachCurrentScene(delegate(Scene scene) - { - scene.SetTimePhase( - timePhase) - ; - }); - } - public void ForceCurrentSceneClientUpdate() { ForEachCurrentScene(delegate(Scene scene) { scene.ForceClientUpdate(); }); -- cgit v1.1