diff options
moved the Thread.Sleep(500), to the correct side of the ar.AsyncWaitHandle.WaitOne(timeOut*1000, false); call.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/SceneEvents.cs')
0 files changed, 0 insertions, 0 deletions
![]() |
index : opensim-SC_OLD | |
My fork of OpenSim for IG and MG, called SledjChisl. |
aboutsummaryrefslogtreecommitdiffstatshomepage |