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authorMW2007-08-09 17:54:22 +0000
committerMW2007-08-09 17:54:22 +0000
commitd451dddcd0e061cd5aa326cb08d6e24e08817dcc (patch)
tree72284c21869a14db90f0fbaba25ba69b4abd0ab8 /OpenSim/Region/Environment/Scenes/SceneEvents.cs
parentNew linux libopenjpeg compiled for i386 instead of i686. Hopefully this one w... (diff)
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Start of replacing the old SceneObject/Primitive classes with the new versions.
PLEASE NOTE: that with this revision some prim related features may be broke for a while. (things like linking prims and the parcel prim count.) Also this revision may not work on mono, but that will be fixed soon.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/SceneEvents.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneEvents.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneEvents.cs b/OpenSim/Region/Environment/Scenes/SceneEvents.cs
index eb1d5b4..1df95cf 100644
--- a/OpenSim/Region/Environment/Scenes/SceneEvents.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneEvents.cs
@@ -22,7 +22,7 @@ namespace OpenSim.Region.Environment.Scenes
22 public delegate void OnParcelPrimCountUpdateDelegate(); 22 public delegate void OnParcelPrimCountUpdateDelegate();
23 public event OnParcelPrimCountUpdateDelegate OnParcelPrimCountUpdate; 23 public event OnParcelPrimCountUpdateDelegate OnParcelPrimCountUpdate;
24 24
25 public delegate void OnParcelPrimCountAddDelegate(SceneObject obj); 25 public delegate void OnParcelPrimCountAddDelegate(SceneObjectGroup obj);
26 public event OnParcelPrimCountAddDelegate OnParcelPrimCountAdd; 26 public event OnParcelPrimCountAddDelegate OnParcelPrimCountAdd;
27 27
28 public delegate void OnScriptConsoleDelegate(string[] args); 28 public delegate void OnScriptConsoleDelegate(string[] args);
@@ -74,7 +74,7 @@ namespace OpenSim.Region.Environment.Scenes
74 OnParcelPrimCountUpdate(); 74 OnParcelPrimCountUpdate();
75 } 75 }
76 } 76 }
77 public void TriggerParcelPrimCountAdd(SceneObject obj) 77 public void TriggerParcelPrimCountAdd(SceneObjectGroup obj)
78 { 78 {
79 if (OnParcelPrimCountAdd != null) 79 if (OnParcelPrimCountAdd != null)
80 { 80 {