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authorAdam Frisby2008-04-21 07:09:17 +0000
committerAdam Frisby2008-04-21 07:09:17 +0000
commitfef3b3689492dea63693c964bcdbec9f5137eb5e (patch)
tree7791eef001d85d3e1de863a68f26ff9434d062ca /OpenSim/Region/Environment/Scenes/SceneBase.cs
parent* Terrain Module code has been reformatted to comply with guidelines. (diff)
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* Optimised using statements and namespace references across entire project (this took a while to run).
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/SceneBase.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneBase.cs8
1 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneBase.cs b/OpenSim/Region/Environment/Scenes/SceneBase.cs
index 5551173..d9dc1da 100644
--- a/OpenSim/Region/Environment/Scenes/SceneBase.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneBase.cs
@@ -27,18 +27,18 @@
27 27
28using System; 28using System;
29using System.Collections.Generic; 29using System.Collections.Generic;
30using System.Reflection;
30using libsecondlife; 31using libsecondlife;
32using log4net;
31using OpenSim.Framework; 33using OpenSim.Framework;
32using OpenSim.Framework.Communications.Cache; 34using OpenSim.Framework.Communications.Cache;
33using OpenSim.Framework.Console;
34using OpenSim.Region.Terrain;
35using OpenSim.Region.Environment.Interfaces; 35using OpenSim.Region.Environment.Interfaces;
36 36
37namespace OpenSim.Region.Environment.Scenes 37namespace OpenSim.Region.Environment.Scenes
38{ 38{
39 public abstract class SceneBase : IScene 39 public abstract class SceneBase : IScene
40 { 40 {
41 private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); 41 private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType);
42 42
43 #region Events 43 #region Events
44 44
@@ -204,7 +204,7 @@ namespace OpenSim.Region.Environment.Scenes
204 /// <summary> 204 /// <summary>
205 /// XXX These two methods are very temporary 205 /// XXX These two methods are very temporary
206 /// </summary> 206 /// </summary>
207 protected Dictionary<LLUUID, String> capsPaths = new Dictionary<LLUUID, String>(); 207 protected Dictionary<LLUUID, string> capsPaths = new Dictionary<LLUUID, string>();
208 public string GetCapsPath(LLUUID agentId) 208 public string GetCapsPath(LLUUID agentId)
209 { 209 {
210 if (capsPaths.ContainsKey(agentId)) 210 if (capsPaths.ContainsKey(agentId))