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authorMW2007-07-18 20:29:06 +0000
committerMW2007-07-18 20:29:06 +0000
commitd2b459b8e592b48edbdd03a154dcaa7336d5ce8d (patch)
tree6431743dd3a7962ce22f788b15b869c6222b1ebe /OpenSim/Region/Environment/Scenes/Scene.cs
parentMore testing some ideas, to find best method for SceneObject Primitive classes. (diff)
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Sculpted Prims should now work.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/Scene.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.cs1
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs
index 70d2c6a..1ba23b4 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.cs
@@ -548,6 +548,7 @@ namespace OpenSim.Region.Environment.Scenes
548 client.OnUpdatePrimGroupMouseRotation += UpdatePrimRotation; 548 client.OnUpdatePrimGroupMouseRotation += UpdatePrimRotation;
549 client.OnUpdatePrimSingleRotation += UpdatePrimSingleRotation; 549 client.OnUpdatePrimSingleRotation += UpdatePrimSingleRotation;
550 client.OnUpdatePrimScale += UpdatePrimScale; 550 client.OnUpdatePrimScale += UpdatePrimScale;
551 client.OnUpdateExtraParams += UpdateExtraParam;
551 client.OnUpdatePrimShape += UpdatePrimShape; 552 client.OnUpdatePrimShape += UpdatePrimShape;
552 client.OnRequestMapBlocks += RequestMapBlocks; 553 client.OnRequestMapBlocks += RequestMapBlocks;
553 client.OnUpdatePrimTexture += UpdatePrimTexture; 554 client.OnUpdatePrimTexture += UpdatePrimTexture;