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author | Justin Clarke Casey | 2008-02-13 00:30:51 +0000 |
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committer | Justin Clarke Casey | 2008-02-13 00:30:51 +0000 |
commit | 365cf8e4555e5105d669f3ebf11d3fb5b563f9a8 (patch) | |
tree | 9638bc100d59257eba64735bb6ff08b511040e5d /OpenSim/Region/Environment/Scenes/Scene.cs | |
parent | Refactor: factor a method out of AgentAssetTransactionsManager (diff) | |
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* Refactor: Move last commit's refactor back to AgentAssetTransactionsManager
* Push asset update (invoked when clothing is altered) down into AgentAssetTransactions from Scene.Inventory.cs to join others
* I've tested that clothing creation and update still works, but please let me know if it suddently breaks for you.
* Add/correct comments
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/Scene.cs')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scene.cs | 1 |
1 files changed, 0 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index ba2a2cf..62437cf 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs | |||
@@ -1311,7 +1311,6 @@ namespace OpenSim.Region.Environment.Scenes | |||
1311 | 1311 | ||
1312 | m_LandManager.sendParcelOverlay(client); | 1312 | m_LandManager.sendParcelOverlay(client); |
1313 | CommsManager.UserProfileCacheService.AddNewUser(client.AgentId); | 1313 | CommsManager.UserProfileCacheService.AddNewUser(client.AgentId); |
1314 | CommsManager.TransactionsManager.AddUser(client.AgentId); | ||
1315 | } | 1314 | } |
1316 | 1315 | ||
1317 | protected virtual void SubscribeToClientEvents(IClientAPI client) | 1316 | protected virtual void SubscribeToClientEvents(IClientAPI client) |