From 365cf8e4555e5105d669f3ebf11d3fb5b563f9a8 Mon Sep 17 00:00:00 2001 From: Justin Clarke Casey Date: Wed, 13 Feb 2008 00:30:51 +0000 Subject: * Refactor: Move last commit's refactor back to AgentAssetTransactionsManager * Push asset update (invoked when clothing is altered) down into AgentAssetTransactions from Scene.Inventory.cs to join others * I've tested that clothing creation and update still works, but please let me know if it suddently breaks for you. * Add/correct comments --- OpenSim/Region/Environment/Scenes/Scene.cs | 1 - 1 file changed, 1 deletion(-) (limited to 'OpenSim/Region/Environment/Scenes/Scene.cs') diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index ba2a2cf..62437cf 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs @@ -1311,7 +1311,6 @@ namespace OpenSim.Region.Environment.Scenes m_LandManager.sendParcelOverlay(client); CommsManager.UserProfileCacheService.AddNewUser(client.AgentId); - CommsManager.TransactionsManager.AddUser(client.AgentId); } protected virtual void SubscribeToClientEvents(IClientAPI client) -- cgit v1.1