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authorJustin Clarke Casey2008-11-07 18:46:11 +0000
committerJustin Clarke Casey2008-11-07 18:46:11 +0000
commitebd9f22b29bfbe0cfb0689405984f856e0413405 (patch)
treeafc766dad4e3888fd773ac0e5186a9fdb45fb88f /OpenSim/Region/Environment/Scenes/Scene.cs
parent* Apply patch in http://opensimulator.org/mantis/view.php?id=2397 (diff)
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* refactor: allocate local ids to prims only when an object is attached to a scene
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/Scene.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs
index 40f8605..95d9f2a 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.cs
@@ -1890,7 +1890,7 @@ namespace OpenSim.Region.Environment.Scenes
1890 1890
1891 public void LoadPrimsFromXml(string fileName, bool newIdsFlag, Vector3 loadOffset) 1891 public void LoadPrimsFromXml(string fileName, bool newIdsFlag, Vector3 loadOffset)
1892 { 1892 {
1893 m_log.InfoFormat("[SCENE]: Loading prims in xml format to region {0} from {1}", RegionInfo.RegionName); 1893 m_log.InfoFormat("[SCENE]: Loading prims in xml format to region {0} from {1}", RegionInfo.RegionName, fileName);
1894 1894
1895 m_serialiser.LoadPrimsFromXml(this, fileName, newIdsFlag, loadOffset); 1895 m_serialiser.LoadPrimsFromXml(this, fileName, newIdsFlag, loadOffset);
1896 } 1896 }