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author | Justin Clarke Casey | 2008-11-07 18:46:11 +0000 |
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committer | Justin Clarke Casey | 2008-11-07 18:46:11 +0000 |
commit | ebd9f22b29bfbe0cfb0689405984f856e0413405 (patch) | |
tree | afc766dad4e3888fd773ac0e5186a9fdb45fb88f /OpenSim/Region/Environment/Scenes/Scene.cs | |
parent | * Apply patch in http://opensimulator.org/mantis/view.php?id=2397 (diff) | |
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* refactor: allocate local ids to prims only when an object is attached to a scene
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/Scene.cs')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scene.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index 40f8605..95d9f2a 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs | |||
@@ -1890,7 +1890,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1890 | 1890 | ||
1891 | public void LoadPrimsFromXml(string fileName, bool newIdsFlag, Vector3 loadOffset) | 1891 | public void LoadPrimsFromXml(string fileName, bool newIdsFlag, Vector3 loadOffset) |
1892 | { | 1892 | { |
1893 | m_log.InfoFormat("[SCENE]: Loading prims in xml format to region {0} from {1}", RegionInfo.RegionName); | 1893 | m_log.InfoFormat("[SCENE]: Loading prims in xml format to region {0} from {1}", RegionInfo.RegionName, fileName); |
1894 | 1894 | ||
1895 | m_serialiser.LoadPrimsFromXml(this, fileName, newIdsFlag, loadOffset); | 1895 | m_serialiser.LoadPrimsFromXml(this, fileName, newIdsFlag, loadOffset); |
1896 | } | 1896 | } |