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authorTeravus Ovares2007-11-21 02:17:24 +0000
committerTeravus Ovares2007-11-21 02:17:24 +0000
commit7cb38712d5ad6781e672e4f1c8500ecd88d85f3e (patch)
tree5203c9901fdbba5ec8d9a21880d7895f593af540 /OpenSim/Region/Environment/Scenes/Scene.cs
parentfix for mantis #2 from Justin Casey (IBM) (diff)
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* Did some initial work for prim crossing. Just glue so far.
* Added the child_get_tasks OpenSim.ini flag for testing the UDP packet sending code and packet throttler. This flag gets purposely disabled in grid mode. This flag also has the consequence that you can see the prim in neighboring regions without going into them. Be warned, this causes tons of dropped packets.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/Scene.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.cs4
1 files changed, 3 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs
index 405f2e3..90306f2 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.cs
@@ -69,6 +69,7 @@ namespace OpenSim.Region.Environment.Scenes
69 69
70 private readonly Mutex updateLock; 70 private readonly Mutex updateLock;
71 public bool m_physicalPrim; 71 public bool m_physicalPrim;
72 public bool m_sendTasksToChild;
72 protected ModuleLoader m_moduleLoader; 73 protected ModuleLoader m_moduleLoader;
73 protected StorageManager m_storageManager; 74 protected StorageManager m_storageManager;
74 protected AgentCircuitManager m_authenticateHandler; 75 protected AgentCircuitManager m_authenticateHandler;
@@ -197,7 +198,7 @@ namespace OpenSim.Region.Environment.Scenes
197 198
198 public Scene(RegionInfo regInfo, AgentCircuitManager authen, PermissionManager permissionManager, CommunicationsManager commsMan, SceneCommunicationService sceneGridService, 199 public Scene(RegionInfo regInfo, AgentCircuitManager authen, PermissionManager permissionManager, CommunicationsManager commsMan, SceneCommunicationService sceneGridService,
199 AssetCache assetCach, StorageManager storeManager, BaseHttpServer httpServer, 200 AssetCache assetCach, StorageManager storeManager, BaseHttpServer httpServer,
200 ModuleLoader moduleLoader, bool dumpAssetsToFile, bool physicalPrim) 201 ModuleLoader moduleLoader, bool dumpAssetsToFile, bool physicalPrim, bool SendTasksToChild)
201 { 202 {
202 updateLock = new Mutex(false); 203 updateLock = new Mutex(false);
203 204
@@ -213,6 +214,7 @@ namespace OpenSim.Region.Environment.Scenes
213 m_datastore = m_regInfo.DataStore; 214 m_datastore = m_regInfo.DataStore;
214 RegisterRegionWithComms(); 215 RegisterRegionWithComms();
215 m_physicalPrim = physicalPrim; 216 m_physicalPrim = physicalPrim;
217 m_sendTasksToChild = SendTasksToChild;
216 218
217 m_LandManager = new LandManager(this, m_regInfo); 219 m_LandManager = new LandManager(this, m_regInfo);
218 m_estateManager = new EstateManager(this, m_regInfo); 220 m_estateManager = new EstateManager(this, m_regInfo);