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author | lbsa71 | 2007-09-14 13:46:05 +0000 |
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committer | lbsa71 | 2007-09-14 13:46:05 +0000 |
commit | f8ddf7429eaeae3a3aae88d4560473c3516d20fd (patch) | |
tree | 91b92e54331971c6162636ade1f7c0b6b91f3afe /OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs | |
parent | * fixed script compilation (diff) | |
download | opensim-SC_OLD-f8ddf7429eaeae3a3aae88d4560473c3516d20fd.zip opensim-SC_OLD-f8ddf7429eaeae3a3aae88d4560473c3516d20fd.tar.gz opensim-SC_OLD-f8ddf7429eaeae3a3aae88d4560473c3516d20fd.tar.bz2 opensim-SC_OLD-f8ddf7429eaeae3a3aae88d4560473c3516d20fd.tar.xz |
* Wired up chat so that channel goes into OnChatFromViewer. However:
* There's no libsl reply packet field for it, I guess other channels than 0 makes no sense sending back to clients.
* We do not currently support objects listening, so there's really no way of actually using this feature.
So; somebody please wire chat all the way to the scripts.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs b/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs index ab65e36..881b4a1 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs | |||
@@ -102,11 +102,11 @@ namespace OpenSim.Region.Environment.Scenes | |||
102 | /// <param name="fromPos"></param> | 102 | /// <param name="fromPos"></param> |
103 | /// <param name="fromName"></param> | 103 | /// <param name="fromName"></param> |
104 | /// <param name="fromAgentID"></param> | 104 | /// <param name="fromAgentID"></param> |
105 | public void SimChat(byte[] message, byte type, LLVector3 fromPos, string fromName, LLUUID fromAgentID) | 105 | public void SimChat(byte[] message, byte type, int channel, LLVector3 fromPos, string fromName, LLUUID fromAgentID) |
106 | { | 106 | { |
107 | if (m_simChatModule != null) | 107 | if (m_simChatModule != null) |
108 | { | 108 | { |
109 | m_simChatModule.SimChat(message, type, fromPos, fromName, fromAgentID); | 109 | m_simChatModule.SimChat(message, type, channel, fromPos, fromName, fromAgentID); |
110 | } | 110 | } |
111 | } | 111 | } |
112 | 112 | ||