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author | Jeff Ames | 2007-12-10 15:08:44 +0000 |
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committer | Jeff Ames | 2007-12-10 15:08:44 +0000 |
commit | 40fd37f95af68a213b0c3a465858c27fa7c8cfdf (patch) | |
tree | 27424718d3b777adee5088deecd813573223bc33 /OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs | |
parent | more work on texture downloading. (diff) | |
download | opensim-SC_OLD-40fd37f95af68a213b0c3a465858c27fa7c8cfdf.zip opensim-SC_OLD-40fd37f95af68a213b0c3a465858c27fa7c8cfdf.tar.gz opensim-SC_OLD-40fd37f95af68a213b0c3a465858c27fa7c8cfdf.tar.bz2 opensim-SC_OLD-40fd37f95af68a213b0c3a465858c27fa7c8cfdf.tar.xz |
Refactored animation handling in ScenePresence. Now maintains a list of current animations.
* Fixes weirdness when typing and sitting at the same time
* Should fix bug #32 (getting stuck in edit appearance pose)
* Crouchwalk and possibly jump may need more looking into
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs b/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs index 4fdfc32..07e5362 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs | |||
@@ -133,11 +133,6 @@ namespace OpenSim.Region.Environment.Scenes | |||
133 | } | 133 | } |
134 | } | 134 | } |
135 | 135 | ||
136 | public void StartAnimation(LLUUID animID, int seq, LLUUID agentId) | ||
137 | { | ||
138 | Broadcast(delegate(IClientAPI client) { client.SendAnimation(animID, seq, agentId); }); | ||
139 | } | ||
140 | |||
141 | public virtual void ProcessObjectGrab(uint localID, LLVector3 offsetPos, IClientAPI remoteClient) | 136 | public virtual void ProcessObjectGrab(uint localID, LLVector3 offsetPos, IClientAPI remoteClient) |
142 | { | 137 | { |
143 | EventManager.TriggerObjectGrab(localID, offsetPos, remoteClient); | 138 | EventManager.TriggerObjectGrab(localID, offsetPos, remoteClient); |