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authorMW2007-08-14 17:29:15 +0000
committerMW2007-08-14 17:29:15 +0000
commit181a90967ee9084676f84e74b2393855218c5723 (patch)
tree7eee2ef5dba2b95827e2849a8981075786cb5cc3 /OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs
parentCorrect caps of Default.lsl for Linux. Thanks again krinkec. :) (diff)
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Start of inventory items, when you upload a texture the data will now be stored in the inventory database and you will still have that texture in inventory on later logins (Again only in standalone mode with authentication.)
Also there might be some problems if you upload textures in other regions to the start one (due to us not updating the CAPS url properly).
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs b/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs
index 72dc9c0..e61a5bd 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs
@@ -727,7 +727,7 @@ namespace OpenSim.Region.Environment.Scenes
727 item.inventoryCurrentPermissions = 2147483647; 727 item.inventoryCurrentPermissions = 2147483647;
728 item.inventoryNextPermissions = nextOwnerMask; 728 item.inventoryNextPermissions = nextOwnerMask;
729 729
730 userInfo.ItemReceive(remoteClient.AgentId, item); 730 userInfo.AddItem(remoteClient.AgentId, item);
731 remoteClient.SendInventoryItemUpdate(item); 731 remoteClient.SendInventoryItemUpdate(item);
732 } 732 }
733 } 733 }