From 181a90967ee9084676f84e74b2393855218c5723 Mon Sep 17 00:00:00 2001 From: MW Date: Tue, 14 Aug 2007 17:29:15 +0000 Subject: Start of inventory items, when you upload a texture the data will now be stored in the inventory database and you will still have that texture in inventory on later logins (Again only in standalone mode with authentication.) Also there might be some problems if you upload textures in other regions to the start one (due to us not updating the CAPS url properly). --- OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs') diff --git a/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs b/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs index 72dc9c0..e61a5bd 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs @@ -727,7 +727,7 @@ namespace OpenSim.Region.Environment.Scenes item.inventoryCurrentPermissions = 2147483647; item.inventoryNextPermissions = nextOwnerMask; - userInfo.ItemReceive(remoteClient.AgentId, item); + userInfo.AddItem(remoteClient.AgentId, item); remoteClient.SendInventoryItemUpdate(item); } } -- cgit v1.1