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authorJustin Clarke Casey2008-06-27 14:25:36 +0000
committerJustin Clarke Casey2008-06-27 14:25:36 +0000
commit836557a2f7a0bfae129626b54150cefd782cbaf9 (patch)
tree823c008e343c4e1dd61a8300bb0506612073fc8f /OpenSim/Region/Environment/Scenes/Scene.Inventory.cs
parentadded in new type for mapping texture objects to the db (diff)
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* refactor: fission InnerScene.AddSceneObject()
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/Scene.Inventory.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.Inventory.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs
index 2bd2bad..adf3254 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs
@@ -1795,7 +1795,7 @@ namespace OpenSim.Region.Environment.Scenes
1795 1795
1796 group.ResetIDs(); 1796 group.ResetIDs();
1797 1797
1798 AddSceneObject(group, true); 1798 AddNewSceneObject(group, true);
1799 1799
1800 // if attachment we set it's asset id so object updates can reflect that 1800 // if attachment we set it's asset id so object updates can reflect that
1801 // if not, we set it's position in world. 1801 // if not, we set it's position in world.
@@ -1917,7 +1917,7 @@ namespace OpenSim.Region.Environment.Scenes
1917 } 1917 }
1918 group.ResetIDs(); 1918 group.ResetIDs();
1919 1919
1920 AddSceneObject(group, true); 1920 AddNewSceneObject(group, true);
1921 1921
1922 // Set the startup parameter for on_rez event and llGetStartParameter() function 1922 // Set the startup parameter for on_rez event and llGetStartParameter() function
1923 group.StartParameter = param; 1923 group.StartParameter = param;