From 836557a2f7a0bfae129626b54150cefd782cbaf9 Mon Sep 17 00:00:00 2001 From: Justin Clarke Casey Date: Fri, 27 Jun 2008 14:25:36 +0000 Subject: * refactor: fission InnerScene.AddSceneObject() --- OpenSim/Region/Environment/Scenes/Scene.Inventory.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'OpenSim/Region/Environment/Scenes/Scene.Inventory.cs') diff --git a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs index 2bd2bad..adf3254 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs @@ -1795,7 +1795,7 @@ namespace OpenSim.Region.Environment.Scenes group.ResetIDs(); - AddSceneObject(group, true); + AddNewSceneObject(group, true); // if attachment we set it's asset id so object updates can reflect that // if not, we set it's position in world. @@ -1917,7 +1917,7 @@ namespace OpenSim.Region.Environment.Scenes } group.ResetIDs(); - AddSceneObject(group, true); + AddNewSceneObject(group, true); // Set the startup parameter for on_rez event and llGetStartParameter() function group.StartParameter = param; -- cgit v1.1