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author | Melanie Thielker | 2008-08-20 01:48:51 +0000 |
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committer | Melanie Thielker | 2008-08-20 01:48:51 +0000 |
commit | f206ffd5a8cd0ef362e972abf7375eb739f82e5b (patch) | |
tree | e05c17a865f02beecddbe2c9c04705bc08c03db1 /OpenSim/Region/Environment/Scenes/Scene.Inventory.cs | |
parent | Remove trailing whitespace in prebuild.xml. (diff) | |
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Mantis #2003 - thank you, SachaMagne, for a patch that implements
the first part of gesture persistence.
----------------------------------------------------------
Attachments no longer vanish on walking crossing. Teleport is still
problematic, but will now be blocked with message "Inconsistent
attachment state" rather than losing the attachment. Detach to be
able to TP in that case.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/Scene.Inventory.cs')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scene.Inventory.cs | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs index 171868b..9c91725 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs | |||
@@ -2343,6 +2343,11 @@ namespace OpenSim.Region.Environment.Scenes | |||
2343 | } | 2343 | } |
2344 | } | 2344 | } |
2345 | 2345 | ||
2346 | public void AttachObject(IClientAPI controllingClient, uint localID, uint attachPoint, LLQuaternion rot, LLVector3 pos) | ||
2347 | { | ||
2348 | m_innerScene.AttachObject(controllingClient, localID, attachPoint, rot, pos); | ||
2349 | } | ||
2350 | |||
2346 | public void DetachSingleAttachmentToInv(LLUUID itemID, IClientAPI remoteClient) | 2351 | public void DetachSingleAttachmentToInv(LLUUID itemID, IClientAPI remoteClient) |
2347 | { | 2352 | { |
2348 | ScenePresence presence; | 2353 | ScenePresence presence; |