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authorJustin Clarke Casey2008-05-24 22:45:13 +0000
committerJustin Clarke Casey2008-05-24 22:45:13 +0000
commitf3067ce6f9f2ea992f0e601ab120f3a1ff89cf94 (patch)
tree0ec2ccf815cba335f42b9a64f6a9cc18b0c78230 /OpenSim/Region/Environment/Scenes/Scene.Inventory.cs
parent* Refactor: Renaming various *Entity*() methods to *Object*() methods on the ... (diff)
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* Refactor: Change previous commits Object methods to SceneObject methods instead, on the basis that this is less likely to cause confusion with c#'s base object type
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/Scene.Inventory.cs')
-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.Inventory.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs
index 81ab733..816b01d 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs
@@ -1502,7 +1502,7 @@ namespace OpenSim.Region.Environment.Scenes
1502 1502
1503 group.ResetIDs(); 1503 group.ResetIDs();
1504 1504
1505 AddObject(group); 1505 AddSceneObject(group);
1506 1506
1507 // if attachment we set it's asset id so object updates can reflect that 1507 // if attachment we set it's asset id so object updates can reflect that
1508 // if not, we set it's position in world. 1508 // if not, we set it's position in world.
@@ -1614,7 +1614,7 @@ namespace OpenSim.Region.Environment.Scenes
1614 } 1614 }
1615 group.ResetIDs(); 1615 group.ResetIDs();
1616 1616
1617 AddObject(group); 1617 AddSceneObject(group);
1618 1618
1619 // Set the startup parameter for on_rez event and llGetStartParameter() function 1619 // Set the startup parameter for on_rez event and llGetStartParameter() function
1620 group.StartParameter = param; 1620 group.StartParameter = param;