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authorJustin Clarke Casey2008-11-07 18:52:28 +0000
committerJustin Clarke Casey2008-11-07 18:52:28 +0000
commitcd96a339760ca1bd85c012d73cf92cee366a6b9e (patch)
tree7c2a3b3b4ecba3c8e057d65784c4fd6c587e14d9 /OpenSim/Region/Environment/Scenes/IScenePresenceBody.cs
parent* refactor: allocate local ids to prims only when an object is attached to a ... (diff)
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* Stop now unnecessary separate local id allocation for restored objects
* remove a debug line I accidentally left in there
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/IScenePresenceBody.cs')
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