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authorTeravus Ovares2008-09-06 07:52:41 +0000
committerTeravus Ovares2008-09-06 07:52:41 +0000
commit7d89e122930be39e84a6d174548fa2d12ac0484a (patch)
treee5aa5752f988a9aba2a969f49e5e208985eda80c /OpenSim/Region/Environment/Scenes/EntityList.cs
parent* minor: speculatively try a change to bamboo.build to see if this generates ... (diff)
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* This is the fabled LibOMV update with all of the libOMV types from JHurliman
* This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Environment/Scenes/EntityList.cs21
1 files changed, 10 insertions, 11 deletions
diff --git a/OpenSim/Region/Environment/Scenes/EntityList.cs b/OpenSim/Region/Environment/Scenes/EntityList.cs
index ff8def2..09eb84f 100644
--- a/OpenSim/Region/Environment/Scenes/EntityList.cs
+++ b/OpenSim/Region/Environment/Scenes/EntityList.cs
@@ -29,9 +29,8 @@ using System;
29using System.Collections; 29using System.Collections;
30using System.Collections.Generic; 30using System.Collections.Generic;
31using System.Reflection; 31using System.Reflection;
32using Axiom.Math; 32using OpenMetaverse;
33using libsecondlife; 33using OpenMetaverse.Packets;
34using libsecondlife.Packets;
35using log4net; 34using log4net;
36using OpenSim.Framework; 35using OpenSim.Framework;
37using OpenSim.Region.Environment.Types; 36using OpenSim.Region.Environment.Types;
@@ -69,9 +68,9 @@ namespace OpenSim.Region.Environment.Scenes
69 // ListObjects() 68 // ListObjects()
70 // ListPresenes() 69 // ListPresenes()
71 // RemoveAll() 70 // RemoveAll()
72 // FindObject(LLUUID) 71 // FindObject(UUID)
73 // FindObject(int) 72 // FindObject(int)
74 // FindPresence(LLUUID) 73 // FindPresence(UUID)
75 74
76 public void Add(SceneObjectGroup obj) 75 public void Add(SceneObjectGroup obj)
77 { 76 {
@@ -84,7 +83,7 @@ namespace OpenSim.Region.Environment.Scenes
84 m_pres_by_uuid[pres.UUID] = pres; 83 m_pres_by_uuid[pres.UUID] = pres;
85 } 84 }
86 85
87 public SceneObjectGroup RemoveObject(LLUUID uuid) 86 public SceneObjectGroup RemoveObject(UUID uuid)
88 { 87 {
89 SceneObjectGroup sog = null; 88 SceneObjectGroup sog = null;
90 try 89 try
@@ -101,7 +100,7 @@ namespace OpenSim.Region.Environment.Scenes
101 return sog; 100 return sog;
102 } 101 }
103 102
104 public ScenePresence RemovePresence(LLUUID uuid) 103 public ScenePresence RemovePresence(UUID uuid)
105 { 104 {
106 ScenePresence sp = null; 105 ScenePresence sp = null;
107 try 106 try
@@ -117,7 +116,7 @@ namespace OpenSim.Region.Environment.Scenes
117 return sp; 116 return sp;
118 } 117 }
119 118
120 public SceneObjectGroup FindObject(LLUUID uuid) 119 public SceneObjectGroup FindObject(UUID uuid)
121 { 120 {
122 try 121 try
123 { 122 {
@@ -135,7 +134,7 @@ namespace OpenSim.Region.Environment.Scenes
135 { 134 {
136 try 135 try
137 { 136 {
138 LLUUID uuid = (LLUUID)m_obj_by_local[local]; 137 UUID uuid = (UUID)m_obj_by_local[local];
139 SceneObjectGroup sog = (SceneObjectGroup)m_obj_by_uuid[uuid]; 138 SceneObjectGroup sog = (SceneObjectGroup)m_obj_by_uuid[uuid];
140 return sog; 139 return sog;
141 } 140 }
@@ -146,7 +145,7 @@ namespace OpenSim.Region.Environment.Scenes
146 } 145 }
147 } 146 }
148 147
149 public ScenePresence FindPresense(LLUUID uuid) 148 public ScenePresence FindPresense(UUID uuid)
150 { 149 {
151 try 150 try
152 { 151 {
@@ -159,4 +158,4 @@ namespace OpenSim.Region.Environment.Scenes
159 } 158 }
160 } 159 }
161 } 160 }
162} \ No newline at end of file 161}