From 7d89e122930be39e84a6d174548fa2d12ac0484a Mon Sep 17 00:00:00 2001 From: Teravus Ovares Date: Sat, 6 Sep 2008 07:52:41 +0000 Subject: * This is the fabled LibOMV update with all of the libOMV types from JHurliman * This is a HUGE OMG update and will definitely have unknown side effects.. so this is really only for the strong hearted at this point. Regular people should let the dust settle. * This has been tested to work with most basic functions. However.. make sure you back up 'everything' before using this. It's that big! * Essentially we're back at square 1 in the testing phase.. so lets identify things that broke. --- OpenSim/Region/Environment/Scenes/EntityList.cs | 21 ++++++++++----------- 1 file changed, 10 insertions(+), 11 deletions(-) (limited to 'OpenSim/Region/Environment/Scenes/EntityList.cs') diff --git a/OpenSim/Region/Environment/Scenes/EntityList.cs b/OpenSim/Region/Environment/Scenes/EntityList.cs index ff8def2..09eb84f 100644 --- a/OpenSim/Region/Environment/Scenes/EntityList.cs +++ b/OpenSim/Region/Environment/Scenes/EntityList.cs @@ -29,9 +29,8 @@ using System; using System.Collections; using System.Collections.Generic; using System.Reflection; -using Axiom.Math; -using libsecondlife; -using libsecondlife.Packets; +using OpenMetaverse; +using OpenMetaverse.Packets; using log4net; using OpenSim.Framework; using OpenSim.Region.Environment.Types; @@ -69,9 +68,9 @@ namespace OpenSim.Region.Environment.Scenes // ListObjects() // ListPresenes() // RemoveAll() - // FindObject(LLUUID) + // FindObject(UUID) // FindObject(int) - // FindPresence(LLUUID) + // FindPresence(UUID) public void Add(SceneObjectGroup obj) { @@ -84,7 +83,7 @@ namespace OpenSim.Region.Environment.Scenes m_pres_by_uuid[pres.UUID] = pres; } - public SceneObjectGroup RemoveObject(LLUUID uuid) + public SceneObjectGroup RemoveObject(UUID uuid) { SceneObjectGroup sog = null; try @@ -101,7 +100,7 @@ namespace OpenSim.Region.Environment.Scenes return sog; } - public ScenePresence RemovePresence(LLUUID uuid) + public ScenePresence RemovePresence(UUID uuid) { ScenePresence sp = null; try @@ -117,7 +116,7 @@ namespace OpenSim.Region.Environment.Scenes return sp; } - public SceneObjectGroup FindObject(LLUUID uuid) + public SceneObjectGroup FindObject(UUID uuid) { try { @@ -135,7 +134,7 @@ namespace OpenSim.Region.Environment.Scenes { try { - LLUUID uuid = (LLUUID)m_obj_by_local[local]; + UUID uuid = (UUID)m_obj_by_local[local]; SceneObjectGroup sog = (SceneObjectGroup)m_obj_by_uuid[uuid]; return sog; } @@ -146,7 +145,7 @@ namespace OpenSim.Region.Environment.Scenes } } - public ScenePresence FindPresense(LLUUID uuid) + public ScenePresence FindPresense(UUID uuid) { try { @@ -159,4 +158,4 @@ namespace OpenSim.Region.Environment.Scenes } } } -} \ No newline at end of file +} -- cgit v1.1