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authorJustin Clarke Casey2008-12-22 18:47:20 +0000
committerJustin Clarke Casey2008-12-22 18:47:20 +0000
commit85557fb0efb95b1c2f378ce6695a76c8ea3f4604 (patch)
tree67d1ce1cfded7f5bedfdeb533dce1544c658f075 /OpenSim/Region/Environment/Modules
parent* Refactor: Move some code into separate methods in FriendsModule (diff)
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* Like most other modules, make the sound module register for its event directly, rather than needing Scene to know about it
Diffstat (limited to 'OpenSim/Region/Environment/Modules')
-rw-r--r--OpenSim/Region/Environment/Modules/World/Sound/SoundModule.cs8
1 files changed, 8 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Modules/World/Sound/SoundModule.cs b/OpenSim/Region/Environment/Modules/World/Sound/SoundModule.cs
index 05f2002..7c89466 100644
--- a/OpenSim/Region/Environment/Modules/World/Sound/SoundModule.cs
+++ b/OpenSim/Region/Environment/Modules/World/Sound/SoundModule.cs
@@ -45,6 +45,9 @@ namespace OpenSim.Region.Environment.World.Sound
45 public void Initialise(Scene scene, IConfigSource source) 45 public void Initialise(Scene scene, IConfigSource source)
46 { 46 {
47 m_scene = scene; 47 m_scene = scene;
48
49 m_scene.EventManager.OnNewClient += OnNewClient;
50
48 m_scene.RegisterModuleInterface<ISoundModule>(this); 51 m_scene.RegisterModuleInterface<ISoundModule>(this);
49 } 52 }
50 53
@@ -53,6 +56,11 @@ namespace OpenSim.Region.Environment.World.Sound
53 public string Name { get { return "Sound Module"; } } 56 public string Name { get { return "Sound Module"; } }
54 public bool IsSharedModule { get { return false; } } 57 public bool IsSharedModule { get { return false; } }
55 58
59 private void OnNewClient(IClientAPI client)
60 {
61 client.OnSoundTrigger += TriggerSound;
62 }
63
56 public virtual void TriggerSound( 64 public virtual void TriggerSound(
57 UUID soundId, UUID ownerID, UUID objectID, UUID parentID, float gain, Vector3 position, UInt64 handle) 65 UUID soundId, UUID ownerID, UUID objectID, UUID parentID, float gain, Vector3 position, UInt64 handle)
58 { 66 {