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authorAdam Frisby2007-10-22 15:23:48 +0000
committerAdam Frisby2007-10-22 15:23:48 +0000
commitc4707a284ffecf81e8ca60a1019e234339222631 (patch)
treebff5da1d8ecf39b0b4578ebec0b8b3dc86c03d85 /OpenSim/Region/Environment/Modules
parentattempt to fix the muliple repeat problem (that sdague is getting) in the IRC... (diff)
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* Major ass commit.
* Sqlite Storage Engine now supports terrain -- however be aware that every terrain revision stored will at 512KB to your database file. At the moment it is storing every revision from the first. * Fixed an issue where by noverbose mode would display lots of useless junk. Noverbose mode is now quite usable. * Fixed a whole bunch of console message issues such as naming and categorisation
Diffstat (limited to 'OpenSim/Region/Environment/Modules')
-rw-r--r--OpenSim/Region/Environment/Modules/ChatModule.cs381
1 files changed, 167 insertions, 214 deletions
diff --git a/OpenSim/Region/Environment/Modules/ChatModule.cs b/OpenSim/Region/Environment/Modules/ChatModule.cs
index 58b9d7b..1f488b0 100644
--- a/OpenSim/Region/Environment/Modules/ChatModule.cs
+++ b/OpenSim/Region/Environment/Modules/ChatModule.cs
@@ -45,26 +45,55 @@ namespace OpenSim.Region.Environment.Modules
45 private List<Scene> m_scenes = new List<Scene>(); 45 private List<Scene> m_scenes = new List<Scene>();
46 private LogBase m_log; 46 private LogBase m_log;
47 47
48 private string m_server = null;
49 private int m_port = 6668;
50 private string m_user = "USER OpenSimBot 8 * :I'm a OpenSim to irc bot";
51 private string m_nick = null;
52 private string m_channel = null;
53
48 private int m_whisperdistance = 10; 54 private int m_whisperdistance = 10;
49 private int m_saydistance = 30; 55 private int m_saydistance = 30;
50 private int m_shoutdistance = 100; 56 private int m_shoutdistance = 100;
51 57
52 private IRCChatModule m_irc = null; 58 private NetworkStream m_stream;
59 private TcpClient m_irc;
60 private StreamWriter m_ircWriter;
61 private StreamReader m_ircReader;
62
63 private Thread pingSender;
64 private Thread listener;
65
66 private bool m_enable_irc = false;
67 private bool connected = false;
53 68
54 public ChatModule() 69 public ChatModule()
55 { 70 {
71 m_nick = "OSimBot" + Util.RandomClass.Next(1, 99);
72 m_irc = null;
73 m_ircWriter = null;
74 m_ircReader = null;
75
56 m_log = OpenSim.Framework.Console.MainLog.Instance; 76 m_log = OpenSim.Framework.Console.MainLog.Instance;
57 } 77 }
58 78
59 public void Initialise(Scene scene, Nini.Config.IConfigSource config) 79 public void Initialise(Scene scene, Nini.Config.IConfigSource config)
60 { 80 {
61 // wrap this in a try block so that defaults will work if
62 // the config file doesn't specify otherwise.
63 try { 81 try {
64 m_whisperdistance = config.Configs["Chat"].GetInt("whisper_distance", m_whisperdistance); 82 m_server = config.Configs["IRC"].GetString("server");
65 m_saydistance = config.Configs["Chat"].GetInt("say_distance", m_saydistance); 83 m_nick = config.Configs["IRC"].GetString("nick");
66 m_shoutdistance = config.Configs["Chat"].GetInt("shout_distance", m_shoutdistance); 84 m_channel = config.Configs["IRC"].GetString("channel");
67 } catch (Exception e) {} 85 m_port = config.Configs["IRC"].GetInt("port", m_port);
86 m_user = config.Configs["IRC"].GetString("username", m_user);
87 if (m_server != null && m_nick != null && m_channel != null) {
88 m_enable_irc = true;
89 }
90 } catch (Exception e) {
91 OpenSim.Framework.Console.MainLog.Instance.Verbose("No IRC config information, skipping IRC bridge configuration");
92 }
93
94 m_whisperdistance = config.Configs["Chat"].GetInt("whisper_distance");
95 m_saydistance = config.Configs["Chat"].GetInt("say_distance");
96 m_shoutdistance = config.Configs["Chat"].GetInt("shout_distance");
68 97
69 if (!m_scenes.Contains(scene)) 98 if (!m_scenes.Contains(scene))
70 { 99 {
@@ -72,21 +101,43 @@ namespace OpenSim.Region.Environment.Modules
72 scene.EventManager.OnNewClient += NewClient; 101 scene.EventManager.OnNewClient += NewClient;
73 scene.RegisterModuleInterface<ISimChat>(this); 102 scene.RegisterModuleInterface<ISimChat>(this);
74 } 103 }
75
76 // setup IRC Relay
77 m_irc = new IRCChatModule(config);
78 } 104 }
79 105
80 public void PostInitialise() 106 public void PostInitialise()
81 { 107 {
82 108 if( m_enable_irc ) {
83 if (m_irc.Enabled) { 109 try
84 m_irc.Connect(m_scenes); 110 {
111 m_irc = new TcpClient(m_server, m_port);
112 m_stream = m_irc.GetStream();
113 m_ircReader = new StreamReader(m_stream);
114 m_ircWriter = new StreamWriter(m_stream);
115
116 pingSender = new Thread(new ThreadStart(this.PingRun));
117 pingSender.Start();
118
119 listener = new Thread(new ThreadStart(this.ListenerRun));
120 listener.Start();
121
122 m_ircWriter.WriteLine(m_user);
123 m_ircWriter.Flush();
124 m_ircWriter.WriteLine("NICK " + m_nick);
125 m_ircWriter.Flush();
126 m_ircWriter.WriteLine("JOIN " + m_channel);
127 m_ircWriter.Flush();
128 connected = true;
129 }
130 catch (Exception e)
131 {
132 Console.WriteLine(e.ToString());
133 }
85 } 134 }
86 } 135 }
87 136
88 public void Close() 137 public void Close()
89 { 138 {
139 m_ircWriter.Close();
140 m_ircReader.Close();
90 m_irc.Close(); 141 m_irc.Close();
91 } 142 }
92 143
@@ -105,6 +156,43 @@ namespace OpenSim.Region.Environment.Modules
105 client.OnChatFromViewer += SimChat; 156 client.OnChatFromViewer += SimChat;
106 } 157 }
107 158
159 public void PingRun()
160 {
161 while (true)
162 {
163 m_ircWriter.WriteLine("PING :" + m_server);
164 m_ircWriter.Flush();
165 Thread.Sleep(15000);
166 }
167 }
168
169 public void ListenerRun()
170 {
171 string inputLine;
172 LLVector3 pos = new LLVector3(128, 128, 20);
173 while (true)
174 {
175 while ((inputLine = m_ircReader.ReadLine()) != null)
176 {
177 Console.WriteLine(inputLine);
178 if (inputLine.Contains(m_channel))
179 {
180 string mess = inputLine.Substring(inputLine.IndexOf(m_channel));
181 foreach (Scene m_scene in m_scenes)
182 {
183 m_scene.Broadcast(delegate(IClientAPI client)
184 {
185 client.SendChatMessage(
186 Helpers.StringToField(mess), 255, pos, "IRC:",
187 LLUUID.Zero);
188 });
189 }
190 }
191 }
192 Thread.Sleep(50);
193 }
194 }
195
108 public void SimChat(Object sender, ChatFromViewerArgs e) 196 public void SimChat(Object sender, ChatFromViewerArgs e)
109 { 197 {
110 ScenePresence avatar = null; 198 ScenePresence avatar = null;
@@ -158,215 +246,80 @@ namespace OpenSim.Region.Environment.Modules
158 246
159 m_log.Verbose("CHAT", fromName + " (" + e.Channel + " @ " + scene.RegionInfo.RegionName + ") " + typeName + ": " + e.Message); 247 m_log.Verbose("CHAT", fromName + " (" + e.Channel + " @ " + scene.RegionInfo.RegionName + ") " + typeName + ": " + e.Message);
160 248
161 if (m_irc.Connected) 249 if (connected)
162 { 250 {
163 m_irc.PrivMsg(fromName, scene.RegionInfo.RegionName, e.Message); 251 try
164 } 252 {
165 253 m_ircWriter.WriteLine("PRIVMSG " + m_channel + " :" + "<" + fromName + " in " + scene.RegionInfo.RegionName + ">: " +
166 if (e.Channel == 0) 254 e.Message);
167 { 255 m_ircWriter.Flush();
168 foreach (Scene m_scene in m_scenes)
169 {
170 m_scene.ForEachScenePresence(delegate(ScenePresence presence)
171 {
172 int dis = -100000;
173
174 LLVector3 avatarRegionPos = presence.AbsolutePosition + new LLVector3(scene.RegionInfo.RegionLocX * 256, scene.RegionInfo.RegionLocY * 256, 0);
175 dis = Math.Abs((int)avatarRegionPos.GetDistanceTo(fromRegionPos));
176
177 switch (e.Type)
178 {
179 case ChatTypeEnum.Whisper:
180 if (dis < m_whisperdistance)
181 {
182 //should change so the message is sent through the avatar rather than direct to the ClientView
183 presence.ControllingClient.SendChatMessage(message,
184 type,
185 fromPos,
186 fromName,
187 fromAgentID);
188 }
189 break;
190 case ChatTypeEnum.Say:
191 if (dis < m_saydistance)
192 {
193 //Console.WriteLine("sending chat");
194 presence.ControllingClient.SendChatMessage(message,
195 type,
196 fromPos,
197 fromName,
198 fromAgentID);
199 }
200 break;
201 case ChatTypeEnum.Shout:
202 if (dis < m_shoutdistance)
203 {
204 presence.ControllingClient.SendChatMessage(message,
205 type,
206 fromPos,
207 fromName,
208 fromAgentID);
209 }
210 break;
211
212 case ChatTypeEnum.Broadcast:
213 presence.ControllingClient.SendChatMessage(message, type,
214 fromPos,
215 fromName,
216 fromAgentID);
217 break;
218 default:
219 break;
220 }
221 });
222 } 256 }
223 } 257 catch (IOException)
224 } 258 {
225 } 259 m_log.Error("IRC","Disconnected from IRC server.");
226 260 listener.Abort();
227 class IRCChatModule { 261 pingSender.Abort();
228 private string m_server = null; 262 connected = false;
229 private int m_port = 6668;
230 private string m_user = "USER OpenSimBot 8 * :I'm a OpenSim to irc bot";
231 private string m_nick = null;
232 private string m_channel = null;
233
234 private NetworkStream m_stream;
235 private TcpClient m_tcp;
236 private StreamWriter m_writer;
237 private StreamReader m_reader;
238
239 private Thread pingSender;
240 private Thread listener;
241
242 private bool m_enabled = false;
243 private bool m_connected = false;
244
245 private List<Scene> m_scenes = null;
246 private LogBase m_log;
247
248 public IRCChatModule(Nini.Config.IConfigSource config) {
249 m_nick = "OSimBot" + Util.RandomClass.Next(1, 99);
250 m_tcp = null;
251 m_writer = null;
252 m_reader = null;
253
254 try {
255 m_server = config.Configs["IRC"].GetString("server");
256 m_nick = config.Configs["IRC"].GetString("nick");
257 m_channel = config.Configs["IRC"].GetString("channel");
258 m_port = config.Configs["IRC"].GetInt("port", m_port);
259 m_user = config.Configs["IRC"].GetString("username", m_user);
260 if (m_server != null && m_nick != null && m_channel != null) {
261 m_enabled = true;
262 } 263 }
263 } catch (Exception e) {
264 Console.WriteLine("No IRC config information, skipping IRC bridge configuration");
265 } 264 }
266 m_log = OpenSim.Framework.Console.MainLog.Instance;
267 }
268 265
269 public bool Connect(List<Scene> scenes) { 266 if (e.Channel == 0)
270 try {
271 m_scenes = scenes;
272
273 m_tcp = new TcpClient(m_server, m_port);
274 m_log.Verbose("IRC", "Connecting...");
275 m_stream = m_tcp.GetStream();
276 m_log.Verbose("IRC", "Connected to " + m_server);
277 m_reader = new StreamReader(m_stream);
278 m_writer = new StreamWriter(m_stream);
279
280 pingSender = new Thread(new ThreadStart(this.PingRun));
281 pingSender.Start();
282
283 listener = new Thread(new ThreadStart(this.ListenerRun));
284 listener.Start();
285
286 m_writer.WriteLine(m_user);
287 m_writer.Flush();
288 m_writer.WriteLine("NICK " + m_nick);
289 m_writer.Flush();
290 m_writer.WriteLine("JOIN " + m_channel);
291 m_writer.Flush();
292 m_log.Verbose("IRC", "Connection fully established");
293 m_connected = true;
294 } catch (Exception e) {
295 Console.WriteLine(e.ToString());
296 }
297 return m_connected;
298 }
299
300 public bool Enabled
301 {
302 get { return m_enabled; }
303 }
304
305 public bool Connected
306 {
307 get { return m_connected; }
308 }
309
310 public void PrivMsg(string from, string region, string msg) {
311 try {
312 m_writer.WriteLine("PRIVMSG {0} :<{1} in {2}>: {3}", m_channel, from, region, msg);
313 m_writer.Flush();
314 } catch (IOException) {
315 m_log.Error("IRC","Disconnected from IRC server.");
316 listener.Abort();
317 pingSender.Abort();
318 m_connected = false;
319 }
320 }
321
322
323 public void PingRun()
324 {
325 while (true)
326 {
327 m_writer.WriteLine("PING :" + m_server);
328 m_writer.Flush();
329 Thread.Sleep(15000);
330 }
331 }
332
333 public void ListenerRun()
334 {
335 string inputLine;
336 LLVector3 pos = new LLVector3(128, 128, 20);
337 while (true)
338 { 267 {
339 while ((inputLine = m_reader.ReadLine()) != null) 268 foreach (Scene m_scene in m_scenes)
340 { 269 {
341 Console.WriteLine(inputLine); 270 m_scene.ForEachScenePresence(delegate(ScenePresence presence)
342 if (inputLine.Contains(m_channel)) 271 {
343 { 272 int dis = -100000;
344 string mess = inputLine.Substring(inputLine.IndexOf(m_channel)); 273
345 foreach (Scene m_scene in m_scenes) 274 LLVector3 avatarRegionPos = presence.AbsolutePosition + new LLVector3(scene.RegionInfo.RegionLocX * 256, scene.RegionInfo.RegionLocY * 256, 0);
346 { 275 dis = Math.Abs((int)avatarRegionPos.GetDistanceTo(fromRegionPos));
347 m_scene.ForEachScenePresence(delegate(ScenePresence avatar) 276
348 { 277 switch (e.Type)
349 if (!avatar.IsChildAgent) 278 {
350 { 279 case ChatTypeEnum.Whisper:
351 avatar.ControllingClient.SendChatMessage( 280 if (dis < m_whisperdistance)
352 Helpers.StringToField(mess), 255, pos, "IRC:", 281 {
353 LLUUID.Zero); 282 //should change so the message is sent through the avatar rather than direct to the ClientView
283 presence.ControllingClient.SendChatMessage(message,
284 type,
285 fromPos,
286 fromName,
287 fromAgentID);
354 } 288 }
355 }); 289 break;
356 } 290 default:
357 } 291 case ChatTypeEnum.Say:
292 if (dis < m_saydistance)
293 {
294 //Console.WriteLine("sending chat");
295 presence.ControllingClient.SendChatMessage(message,
296 type,
297 fromPos,
298 fromName,
299 fromAgentID);
300 }
301 break;
302 case ChatTypeEnum.Shout:
303 if (dis < m_shoutdistance)
304 {
305 presence.ControllingClient.SendChatMessage(message,
306 type,
307 fromPos,
308 fromName,
309 fromAgentID);
310 }
311 break;
312
313 case ChatTypeEnum.Broadcast:
314 presence.ControllingClient.SendChatMessage(message, type,
315 fromPos,
316 fromName,
317 fromAgentID);
318 break;
319 }
320 });
358 } 321 }
359 Thread.Sleep(50);
360 } 322 }
361 } 323 }
362
363
364 public void Close() {
365 listener.Abort();
366 pingSender.Abort();
367 m_writer.Close();
368 m_reader.Close();
369 m_tcp.Close();
370 }
371 } 324 }
372} 325}