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author | Teravus Ovares | 2008-10-03 09:53:49 +0000 |
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committer | Teravus Ovares | 2008-10-03 09:53:49 +0000 |
commit | 8de395d379ba3278b2160b66dd8da7f973a2cf10 (patch) | |
tree | 58d3f43d7ef9d9d6a48c189cd7d607e54dcbcded /OpenSim/Region/Environment/Modules/World | |
parent | Reintroduces the discovery mechanism to use llRequestSimulatorData("", 128) (diff) | |
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* EventQueueGet is now working.
* Switched it on by default
* Updated OpenSim.ini.example to reflect this
* Caught a UDP Server issue that occurs when the network pipe is saturated
* Still experimental :D
Diffstat (limited to 'OpenSim/Region/Environment/Modules/World')
-rw-r--r-- | OpenSim/Region/Environment/Modules/World/WorldMap/MapSearchModule.cs | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Modules/World/WorldMap/MapSearchModule.cs b/OpenSim/Region/Environment/Modules/World/WorldMap/MapSearchModule.cs index 9a522ff..1a15585 100644 --- a/OpenSim/Region/Environment/Modules/World/WorldMap/MapSearchModule.cs +++ b/OpenSim/Region/Environment/Modules/World/WorldMap/MapSearchModule.cs | |||
@@ -83,7 +83,12 @@ namespace OpenSim.Region.Environment.Modules.World.WorldMap | |||
83 | // TODO currently, this only returns one region per name. LL servers will return all starting with the provided name. | 83 | // TODO currently, this only returns one region per name. LL servers will return all starting with the provided name. |
84 | RegionInfo info = m_scene.SceneGridService.RequestClosestRegion(mapName); | 84 | RegionInfo info = m_scene.SceneGridService.RequestClosestRegion(mapName); |
85 | // fetch the mapblock of the named sim. We need this anyway (we have the map open, and just jumped to the sim), | 85 | // fetch the mapblock of the named sim. We need this anyway (we have the map open, and just jumped to the sim), |
86 | // so there shouldn't be any penalty for that. | 86 | // so there shouldn't be any penalty for that. |
87 | if (info == null) | ||
88 | { | ||
89 | m_log.Warn("[MAPSEARCHMODULE]: Got Null Region Question!"); | ||
90 | return; | ||
91 | } | ||
87 | List<MapBlockData> mapBlocks = m_scene.SceneGridService.RequestNeighbourMapBlocks((int)info.RegionLocX, | 92 | List<MapBlockData> mapBlocks = m_scene.SceneGridService.RequestNeighbourMapBlocks((int)info.RegionLocX, |
88 | (int)info.RegionLocY, | 93 | (int)info.RegionLocY, |
89 | (int)info.RegionLocX, | 94 | (int)info.RegionLocX, |