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authorHomer Horwitz2008-10-04 18:08:35 +0000
committerHomer Horwitz2008-10-04 18:08:35 +0000
commit63d7a92fb4a1a513ae539d9bf42c67fc22abcf90 (patch)
tree443bc4f5eca452163b84d90bef95a7518e0b2b2a /OpenSim/Region/Environment/Modules/World/WorldMap
parentCap proxy mesh scale minimum to 0.01 meter for X, Y, and Z terms. (diff)
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Added immediate TP failure message for TPs to regions that aren't there,
instead of the 130s timeout somewhere. Additionally, mark the map-tile as offline. This partly fixes the TP problems of Mantis 2332; the rest is a viewer problem (just relogin).
Diffstat (limited to 'OpenSim/Region/Environment/Modules/World/WorldMap')
-rw-r--r--OpenSim/Region/Environment/Modules/World/WorldMap/WorldMapModule.cs38
1 files changed, 36 insertions, 2 deletions
diff --git a/OpenSim/Region/Environment/Modules/World/WorldMap/WorldMapModule.cs b/OpenSim/Region/Environment/Modules/World/WorldMap/WorldMapModule.cs
index 9dbe225..bc62e07 100644
--- a/OpenSim/Region/Environment/Modules/World/WorldMap/WorldMapModule.cs
+++ b/OpenSim/Region/Environment/Modules/World/WorldMap/WorldMapModule.cs
@@ -248,8 +248,42 @@ namespace OpenSim.Region.Environment.Modules.World.WorldMap
248 public virtual void RequestMapBlocks(IClientAPI remoteClient, int minX, int minY, int maxX, int maxY, uint flag) 248 public virtual void RequestMapBlocks(IClientAPI remoteClient, int minX, int minY, int maxX, int maxY, uint flag)
249 { 249 {
250 List<MapBlockData> mapBlocks; 250 List<MapBlockData> mapBlocks;
251 mapBlocks = m_scene.SceneGridService.RequestNeighbourMapBlocks(minX - 4, minY - 4, minX + 4, minY + 4); 251 if ((flag & 0x10000) != 0) // user clicked on the map a tile that isn't visible
252 remoteClient.SendMapBlock(mapBlocks, flag); 252 {
253 List<MapBlockData> response = new List<MapBlockData>();
254
255 // this should return one mapblock at most. But make sure: Look whether the one we requested is in there
256 mapBlocks = m_scene.SceneGridService.RequestNeighbourMapBlocks(minX, minY, maxX, maxY);
257 if (mapBlocks != null)
258 {
259 foreach (MapBlockData block in mapBlocks)
260 {
261 if (block.X == minX && block.Y == minY)
262 {
263 // found it => add it to response
264 response.Add(block);
265 break;
266 }
267 }
268 }
269
270 if (response.Count == 0)
271 {
272 // response still empty => couldn't find the map-tile the user clicked on => tell the client
273 MapBlockData block = new MapBlockData();
274 block.X = (ushort)minX;
275 block.Y = (ushort)minY;
276 block.Access = 254; // == not there
277 response.Add(block);
278 }
279 remoteClient.SendMapBlock(response, 0);
280 }
281 else
282 {
283 // normal mapblock request. Use the provided values
284 mapBlocks = m_scene.SceneGridService.RequestNeighbourMapBlocks(minX - 4, minY - 4, maxX + 4, maxY + 4);
285 remoteClient.SendMapBlock(mapBlocks, flag);
286 }
253 } 287 }
254 288
255 public Hashtable OnHTTPGetMapImage(Hashtable keysvals) 289 public Hashtable OnHTTPGetMapImage(Hashtable keysvals)