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author | Justin Clarke Casey | 2009-02-05 19:54:22 +0000 |
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committer | Justin Clarke Casey | 2009-02-05 19:54:22 +0000 |
commit | 9a666bda021503591e390facddda617f8b7ead3c (patch) | |
tree | 34cf79eb6f7a71003af347a4cbde17f8bad3a118 /OpenSim/Region/Environment/Modules/World/Terrain | |
parent | * refactor: Split out module Command class into a separate file (diff) | |
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* Use the commander name to register module commanders instead of providing the information twice
Diffstat (limited to 'OpenSim/Region/Environment/Modules/World/Terrain')
-rw-r--r-- | OpenSim/Region/Environment/Modules/World/Terrain/TerrainModule.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/TerrainModule.cs b/OpenSim/Region/Environment/Modules/World/Terrain/TerrainModule.cs index d56bc8e..cc9b4d2 100644 --- a/OpenSim/Region/Environment/Modules/World/Terrain/TerrainModule.cs +++ b/OpenSim/Region/Environment/Modules/World/Terrain/TerrainModule.cs | |||
@@ -993,7 +993,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain | |||
993 | m_commander.RegisterCommand("flip", flipCommand); | 993 | m_commander.RegisterCommand("flip", flipCommand); |
994 | 994 | ||
995 | // Add this to our scene so scripts can call these functions | 995 | // Add this to our scene so scripts can call these functions |
996 | m_scene.RegisterModuleCommander("Terrain", m_commander); | 996 | m_scene.RegisterModuleCommander(m_commander); |
997 | } | 997 | } |
998 | 998 | ||
999 | #endregion | 999 | #endregion |