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authorJustin Clarke Casey2008-07-03 23:04:12 +0000
committerJustin Clarke Casey2008-07-03 23:04:12 +0000
commit8251508412940b3f584f051a860a1bb4ddbfb62e (patch)
tree8a5e460836a8fe6c945e5a3ac4e54445a6d9cfe4 /OpenSim/Region/Environment/Modules/World/Terrain
parentMantis#1661. Thank you kindly, CMickeyb for a patch that: (diff)
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* On client login, send only one terrain patch at a time (with pauses) instead of 4 at a time
* Certain terrains which are fine went patches are sent singly cause a libsecondlife failure when patches are sent in batches * See http://opensimulator.org/mantis/view.php?id=1662 for more details
Diffstat (limited to 'OpenSim/Region/Environment/Modules/World/Terrain')
-rw-r--r--OpenSim/Region/Environment/Modules/World/Terrain/TerrainChannel.cs2
-rw-r--r--OpenSim/Region/Environment/Modules/World/Terrain/TerrainModule.cs12
2 files changed, 10 insertions, 4 deletions
diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/TerrainChannel.cs b/OpenSim/Region/Environment/Modules/World/Terrain/TerrainChannel.cs
index 53d03fc..24a76f7 100644
--- a/OpenSim/Region/Environment/Modules/World/Terrain/TerrainChannel.cs
+++ b/OpenSim/Region/Environment/Modules/World/Terrain/TerrainChannel.cs
@@ -45,7 +45,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain
45 45
46 public TerrainChannel() 46 public TerrainChannel()
47 { 47 {
48 map = new double[Constants.RegionSize,Constants.RegionSize]; 48 map = new double[Constants.RegionSize, Constants.RegionSize];
49 taint = new bool[Constants.RegionSize / 16,Constants.RegionSize / 16]; 49 taint = new bool[Constants.RegionSize / 16,Constants.RegionSize / 16];
50 50
51 int x; 51 int x;
diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/TerrainModule.cs b/OpenSim/Region/Environment/Modules/World/Terrain/TerrainModule.cs
index fb81abc..f47e6c0 100644
--- a/OpenSim/Region/Environment/Modules/World/Terrain/TerrainModule.cs
+++ b/OpenSim/Region/Environment/Modules/World/Terrain/TerrainModule.cs
@@ -494,8 +494,9 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain
494 } 494 }
495 495
496 /// <summary> 496 /// <summary>
497 /// Checks to see if the terrain has been modified since last check 497 /// Checks to see if the terrain has been modified since last check.
498 /// if the call is asked to respect the estate settings for terrain_raise_limit and 498 /// If it has been modified, every all the terrain patches are sent to the client.
499 /// If the call is asked to respect the estate settings for terrain_raise_limit and
499 /// terrain_lower_limit, it will clamp terrain updates between these values 500 /// terrain_lower_limit, it will clamp terrain updates between these values
500 /// currently invoked by client_OnModifyTerrain only and not the Commander interfaces 501 /// currently invoked by client_OnModifyTerrain only and not the Commander interfaces
501 /// <param name="respectEstateSettings">should height map deltas be limited to the estate settings limits</param> 502 /// <param name="respectEstateSettings">should height map deltas be limited to the estate settings limits</param>
@@ -520,6 +521,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain
520 // what we are going to send to the client 521 // what we are going to send to the client
521 serialised = m_channel.GetFloatsSerialised(); 522 serialised = m_channel.GetFloatsSerialised();
522 } 523 }
524
523 SendToClients(serialised, x, y); 525 SendToClients(serialised, x, y);
524 shouldTaint = true; 526 shouldTaint = true;
525 } 527 }
@@ -578,7 +580,11 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain
578 private void SendToClients(float[] serialised, int x, int y) 580 private void SendToClients(float[] serialised, int x, int y)
579 { 581 {
580 m_scene.ForEachClient( 582 m_scene.ForEachClient(
581 delegate(IClientAPI controller) { controller.SendLayerData(x / Constants.TerrainPatchSize, y / Constants.TerrainPatchSize, serialised); }); 583 delegate(IClientAPI controller)
584 { controller.SendLayerData(
585 x / Constants.TerrainPatchSize, y / Constants.TerrainPatchSize, serialised);
586 }
587 );
582 } 588 }
583 589
584 private void client_OnModifyTerrain(float height, float seconds, byte size, byte action, float north, float west, 590 private void client_OnModifyTerrain(float height, float seconds, byte size, byte action, float north, float west,