aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/FlattenSphere.cs
diff options
context:
space:
mode:
authorDr Scofield2008-09-15 14:49:22 +0000
committerDr Scofield2008-09-15 14:49:22 +0000
commit4d88246a3fa751af689cf66b764098f49d9df44a (patch)
tree87fabf96ace3edea3b9ff1ab4876d85dae73eb71 /OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/FlattenSphere.cs
parentMantis#2197. Thank you kindly, Tyre, for a patch that: (diff)
downloadopensim-SC_OLD-4d88246a3fa751af689cf66b764098f49d9df44a.zip
opensim-SC_OLD-4d88246a3fa751af689cf66b764098f49d9df44a.tar.gz
opensim-SC_OLD-4d88246a3fa751af689cf66b764098f49d9df44a.tar.bz2
opensim-SC_OLD-4d88246a3fa751af689cf66b764098f49d9df44a.tar.xz
reverting r6302
Diffstat (limited to 'OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/FlattenSphere.cs')
-rw-r--r--OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/FlattenSphere.cs3
1 files changed, 1 insertions, 2 deletions
diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/FlattenSphere.cs b/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/FlattenSphere.cs
index e1d651b..7bf88f0 100644
--- a/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/FlattenSphere.cs
+++ b/OpenSim/Region/Environment/Modules/World/Terrain/PaintBrushes/FlattenSphere.cs
@@ -42,7 +42,6 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes
42 42
43 double sum = 0.0; 43 double sum = 0.0;
44 double step2 = 0.0; 44 double step2 = 0.0;
45 double durationFactor = 0.15; //MCP: tuned, but would be nice to come from ini file
46 45
47 // compute delta map 46 // compute delta map
48 for (x = 0; x < map.Width; x++) 47 for (x = 0; x < map.Width; x++)
@@ -66,7 +65,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain.PaintBrushes
66 { 65 {
67 for (y = 0; y < map.Height; y++) 66 for (y = 0; y < map.Height; y++)
68 { 67 {
69 double z = TerrainUtil.SphericalFactor(x, y, rx, ry, strength) * duration * durationFactor; 68 double z = TerrainUtil.SphericalFactor(x, y, rx, ry, strength) * duration;
70 69
71 if (z > 0) // add in non-zero amount 70 if (z > 0) // add in non-zero amount
72 { 71 {