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author | Jeff Ames | 2008-05-25 23:27:38 +0000 |
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committer | Jeff Ames | 2008-05-25 23:27:38 +0000 |
commit | 5d77625e9ac4ce1fc7b8fd67aabf563678ef0d5d (patch) | |
tree | b010c015ac515fe2a3dd0c9f89c16cbc6383d685 /OpenSim/Region/Environment/Modules/World/Land | |
parent | * A hacky Top Scripts display. It isn't accurate as far as ms accounting, ho... (diff) | |
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Update svn properties. Formatting cleanup.
Diffstat (limited to 'OpenSim/Region/Environment/Modules/World/Land')
-rw-r--r-- | OpenSim/Region/Environment/Modules/World/Land/LandObject.cs | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/Environment/Modules/World/Land/LandObject.cs b/OpenSim/Region/Environment/Modules/World/Land/LandObject.cs index 2f4f971..f5b1a1d 100644 --- a/OpenSim/Region/Environment/Modules/World/Land/LandObject.cs +++ b/OpenSim/Region/Environment/Modules/World/Land/LandObject.cs | |||
@@ -731,7 +731,7 @@ namespace OpenSim.Region.Environment.Modules.World.Land | |||
731 | if (obj.OwnerID == owners[i]) | 731 | if (obj.OwnerID == owners[i]) |
732 | objlist.Add(obj); | 732 | objlist.Add(obj); |
733 | } | 733 | } |
734 | } | 734 | } |
735 | catch (InvalidOperationException) | 735 | catch (InvalidOperationException) |
736 | { | 736 | { |
737 | m_log.Info("[PARCEL]: Unable to figure out all the objects owned by " + owners[i].ToString() + " arr."); | 737 | m_log.Info("[PARCEL]: Unable to figure out all the objects owned by " + owners[i].ToString() + " arr."); |
@@ -751,7 +751,7 @@ namespace OpenSim.Region.Environment.Modules.World.Land | |||
751 | landData.ownerPrims = 0; | 751 | landData.ownerPrims = 0; |
752 | landData.otherPrims = 0; | 752 | landData.otherPrims = 0; |
753 | landData.selectedPrims = 0; | 753 | landData.selectedPrims = 0; |
754 | 754 | ||
755 | 755 | ||
756 | lock (primsOverMe) | 756 | lock (primsOverMe) |
757 | primsOverMe.Clear(); | 757 | primsOverMe.Clear(); |
@@ -759,7 +759,7 @@ namespace OpenSim.Region.Environment.Modules.World.Land | |||
759 | 759 | ||
760 | public void addPrimToCount(SceneObjectGroup obj) | 760 | public void addPrimToCount(SceneObjectGroup obj) |
761 | { | 761 | { |
762 | 762 | ||
763 | LLUUID prim_owner = obj.OwnerID; | 763 | LLUUID prim_owner = obj.OwnerID; |
764 | int prim_count = obj.PrimCount; | 764 | int prim_count = obj.PrimCount; |
765 | 765 | ||