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author | Jeff Ames | 2008-08-16 17:26:25 +0000 |
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committer | Jeff Ames | 2008-08-16 17:26:25 +0000 |
commit | 6fa26f5b41ab1a455783342c200fe68aeae515aa (patch) | |
tree | 6295bd30044aff271f616b178586acfbb5feeeec /OpenSim/Region/Environment/Modules/World/Land/LandManagementModule.cs | |
parent | * Adds Slightly better terrain shading to maptile generation. (diff) | |
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Update svn properties, minor formatting cleanup.
Diffstat (limited to 'OpenSim/Region/Environment/Modules/World/Land/LandManagementModule.cs')
-rw-r--r-- | OpenSim/Region/Environment/Modules/World/Land/LandManagementModule.cs | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/Environment/Modules/World/Land/LandManagementModule.cs b/OpenSim/Region/Environment/Modules/World/Land/LandManagementModule.cs index d5cb0eb..92eda80 100644 --- a/OpenSim/Region/Environment/Modules/World/Land/LandManagementModule.cs +++ b/OpenSim/Region/Environment/Modules/World/Land/LandManagementModule.cs | |||
@@ -162,7 +162,7 @@ namespace OpenSim.Region.Environment.Modules.World.Land | |||
162 | ILandObject fullSimParcel = new LandObject(LLUUID.Zero, false, m_scene); | 162 | ILandObject fullSimParcel = new LandObject(LLUUID.Zero, false, m_scene); |
163 | 163 | ||
164 | fullSimParcel.setLandBitmap(fullSimParcel.getSquareLandBitmap(0, 0, (int)Constants.RegionSize, (int)Constants.RegionSize)); | 164 | fullSimParcel.setLandBitmap(fullSimParcel.getSquareLandBitmap(0, 0, (int)Constants.RegionSize, (int)Constants.RegionSize)); |
165 | if(m_scene.RegionInfo.EstateSettings.EstateOwner != LLUUID.Zero) | 165 | if (m_scene.RegionInfo.EstateSettings.EstateOwner != LLUUID.Zero) |
166 | fullSimParcel.landData.OwnerID = m_scene.RegionInfo.EstateSettings.EstateOwner; | 166 | fullSimParcel.landData.OwnerID = m_scene.RegionInfo.EstateSettings.EstateOwner; |
167 | else | 167 | else |
168 | fullSimParcel.landData.OwnerID = m_scene.RegionInfo.MasterAvatarAssignedUUID; | 168 | fullSimParcel.landData.OwnerID = m_scene.RegionInfo.MasterAvatarAssignedUUID; |
@@ -934,7 +934,7 @@ namespace OpenSim.Region.Environment.Modules.World.Land | |||
934 | { | 934 | { |
935 | if (m_scene.ExternalChecks.ExternalChecksCanAbandonParcel(remote_client.AgentId, landList[local_id])) | 935 | if (m_scene.ExternalChecks.ExternalChecksCanAbandonParcel(remote_client.AgentId, landList[local_id])) |
936 | { | 936 | { |
937 | if(m_scene.RegionInfo.EstateSettings.EstateOwner != LLUUID.Zero) | 937 | if (m_scene.RegionInfo.EstateSettings.EstateOwner != LLUUID.Zero) |
938 | landList[local_id].landData.OwnerID = m_scene.RegionInfo.EstateSettings.EstateOwner; | 938 | landList[local_id].landData.OwnerID = m_scene.RegionInfo.EstateSettings.EstateOwner; |
939 | else | 939 | else |
940 | landList[local_id].landData.OwnerID = m_scene.RegionInfo.MasterAvatarAssignedUUID; | 940 | landList[local_id].landData.OwnerID = m_scene.RegionInfo.MasterAvatarAssignedUUID; |
@@ -951,7 +951,7 @@ namespace OpenSim.Region.Environment.Modules.World.Land | |||
951 | { | 951 | { |
952 | if (m_scene.ExternalChecks.ExternalChecksCanReclaimParcel(remote_client.AgentId, landList[local_id])) | 952 | if (m_scene.ExternalChecks.ExternalChecksCanReclaimParcel(remote_client.AgentId, landList[local_id])) |
953 | { | 953 | { |
954 | if(m_scene.RegionInfo.EstateSettings.EstateOwner != LLUUID.Zero) | 954 | if (m_scene.RegionInfo.EstateSettings.EstateOwner != LLUUID.Zero) |
955 | landList[local_id].landData.OwnerID = m_scene.RegionInfo.EstateSettings.EstateOwner; | 955 | landList[local_id].landData.OwnerID = m_scene.RegionInfo.EstateSettings.EstateOwner; |
956 | else | 956 | else |
957 | landList[local_id].landData.OwnerID = m_scene.RegionInfo.MasterAvatarAssignedUUID; | 957 | landList[local_id].landData.OwnerID = m_scene.RegionInfo.MasterAvatarAssignedUUID; |