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author | Justin Clarke Casey | 2008-05-05 20:14:53 +0000 |
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committer | Justin Clarke Casey | 2008-05-05 20:14:53 +0000 |
commit | 9655cf280779021e6241a08f8610cad9b982763f (patch) | |
tree | 82ef6d74969e4b64971d64a6a18e4488729167a8 /OpenSim/Region/Environment/Modules/World/Estate | |
parent | * Just some tidy up and documentation before I make my first ever attempt to ... (diff) | |
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* Refactor: Break out permissions code into a separate region PermissionsModule
Diffstat (limited to 'OpenSim/Region/Environment/Modules/World/Estate')
-rw-r--r-- | OpenSim/Region/Environment/Modules/World/Estate/EstateManagementModule.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Environment/Modules/World/Estate/EstateManagementModule.cs b/OpenSim/Region/Environment/Modules/World/Estate/EstateManagementModule.cs index 403ab5b..ebe0357 100644 --- a/OpenSim/Region/Environment/Modules/World/Estate/EstateManagementModule.cs +++ b/OpenSim/Region/Environment/Modules/World/Estate/EstateManagementModule.cs | |||
@@ -205,7 +205,7 @@ namespace OpenSim.Region.Environment.Modules.World.Estate | |||
205 | 205 | ||
206 | // This needs to be updated for SuperEstateOwnerUser.. a non existing user in the estatesettings.xml | 206 | // This needs to be updated for SuperEstateOwnerUser.. a non existing user in the estatesettings.xml |
207 | // So make sure you really trust your region owners. because they can add other estate manaagers to your other estates | 207 | // So make sure you really trust your region owners. because they can add other estate manaagers to your other estates |
208 | if (remote_client.AgentId == m_scene.RegionInfo.MasterAvatarAssignedUUID || m_scene.PermissionsMngr.BypassPermissions) | 208 | if (remote_client.AgentId == m_scene.RegionInfo.MasterAvatarAssignedUUID || m_scene.Permissions.BypassPermissions) |
209 | { | 209 | { |
210 | m_scene.RegionInfo.EstateSettings.AddEstateManager(user); | 210 | m_scene.RegionInfo.EstateSettings.AddEstateManager(user); |
211 | remote_client.sendEstateManagersList(invoice); | 211 | remote_client.sendEstateManagersList(invoice); |
@@ -219,7 +219,7 @@ namespace OpenSim.Region.Environment.Modules.World.Estate | |||
219 | case 512: | 219 | case 512: |
220 | // This needs to be updated for SuperEstateOwnerUser.. a non existing user in the estatesettings.xml | 220 | // This needs to be updated for SuperEstateOwnerUser.. a non existing user in the estatesettings.xml |
221 | // So make sure you really trust your region owners. because they can add other estate manaagers to your other estates | 221 | // So make sure you really trust your region owners. because they can add other estate manaagers to your other estates |
222 | if (remote_client.AgentId == m_scene.RegionInfo.MasterAvatarAssignedUUID || m_scene.PermissionsMngr.BypassPermissions) | 222 | if (remote_client.AgentId == m_scene.RegionInfo.MasterAvatarAssignedUUID || m_scene.Permissions.BypassPermissions) |
223 | { | 223 | { |
224 | m_scene.RegionInfo.EstateSettings.RemoveEstateManager(user); | 224 | m_scene.RegionInfo.EstateSettings.RemoveEstateManager(user); |
225 | remote_client.sendEstateManagersList(invoice); | 225 | remote_client.sendEstateManagersList(invoice); |