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author | Justin Clarke Casey | 2008-12-30 19:00:19 +0000 |
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committer | Justin Clarke Casey | 2008-12-30 19:00:19 +0000 |
commit | f0ea8eb53463fe7e228537779f3f700bc6ecb74d (patch) | |
tree | 33f1a11a0dc4817557fd0578329ee7249c058371 /OpenSim/Region/Environment/Modules/World/Estate | |
parent | OpenUser_Main is now public. Fixes Mantis #2940. Thanks SirKimba (diff) | |
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* Implement saving of region settings in OAR files
* This means that you can now save terrain textures, water height, etc.
* Estate settings are not supported
* Older OAR files without these settings can still be loaded
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Environment/Modules/World/Estate/EstateManagementModule.cs | 5 |
1 files changed, 1 insertions, 4 deletions
diff --git a/OpenSim/Region/Environment/Modules/World/Estate/EstateManagementModule.cs b/OpenSim/Region/Environment/Modules/World/Estate/EstateManagementModule.cs index 7945815..14450ae 100644 --- a/OpenSim/Region/Environment/Modules/World/Estate/EstateManagementModule.cs +++ b/OpenSim/Region/Environment/Modules/World/Estate/EstateManagementModule.cs | |||
@@ -562,7 +562,6 @@ namespace OpenSim.Region.Environment.Modules.World.Estate | |||
562 | 562 | ||
563 | private void HandleRegionInfoRequest(IClientAPI remote_client) | 563 | private void HandleRegionInfoRequest(IClientAPI remote_client) |
564 | { | 564 | { |
565 | |||
566 | RegionInfoForEstateMenuArgs args = new RegionInfoForEstateMenuArgs(); | 565 | RegionInfoForEstateMenuArgs args = new RegionInfoForEstateMenuArgs(); |
567 | args.billableFactor = m_scene.RegionInfo.EstateSettings.BillableFactor; | 566 | args.billableFactor = m_scene.RegionInfo.EstateSettings.BillableFactor; |
568 | args.estateID = m_scene.RegionInfo.EstateSettings.EstateID; | 567 | args.estateID = m_scene.RegionInfo.EstateSettings.EstateID; |
@@ -754,9 +753,7 @@ namespace OpenSim.Region.Environment.Modules.World.Estate | |||
754 | 753 | ||
755 | public void sendRegionHandshakeToAll() | 754 | public void sendRegionHandshakeToAll() |
756 | { | 755 | { |
757 | m_scene.Broadcast( | 756 | m_scene.Broadcast(sendRegionHandshake); |
758 | sendRegionHandshake | ||
759 | ); | ||
760 | } | 757 | } |
761 | 758 | ||
762 | public void handleEstateChangeInfo(IClientAPI remoteClient, UUID invoice, UUID senderID, UInt32 parms1, UInt32 parms2) | 759 | public void handleEstateChangeInfo(IClientAPI remoteClient, UUID invoice, UUID senderID, UInt32 parms1, UInt32 parms2) |