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author | Jeff Ames | 2008-08-07 12:55:46 +0000 |
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committer | Jeff Ames | 2008-08-07 12:55:46 +0000 |
commit | 0718aa0b7fd7cb3bb42d36b37f79d8d6cfc725bc (patch) | |
tree | ba6b41e2e10e717ed8743a035c10849db2f0cb14 /OpenSim/Region/Environment/Modules/World/Estate/EstateManagementModule.cs | |
parent | Update svn properties. (diff) | |
download | opensim-SC_OLD-0718aa0b7fd7cb3bb42d36b37f79d8d6cfc725bc.zip opensim-SC_OLD-0718aa0b7fd7cb3bb42d36b37f79d8d6cfc725bc.tar.gz opensim-SC_OLD-0718aa0b7fd7cb3bb42d36b37f79d8d6cfc725bc.tar.bz2 opensim-SC_OLD-0718aa0b7fd7cb3bb42d36b37f79d8d6cfc725bc.tar.xz |
Minor formatting cleanup.
Diffstat (limited to 'OpenSim/Region/Environment/Modules/World/Estate/EstateManagementModule.cs')
-rw-r--r-- | OpenSim/Region/Environment/Modules/World/Estate/EstateManagementModule.cs | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/OpenSim/Region/Environment/Modules/World/Estate/EstateManagementModule.cs b/OpenSim/Region/Environment/Modules/World/Estate/EstateManagementModule.cs index 6b82994..1be587a 100644 --- a/OpenSim/Region/Environment/Modules/World/Estate/EstateManagementModule.cs +++ b/OpenSim/Region/Environment/Modules/World/Estate/EstateManagementModule.cs | |||
@@ -121,7 +121,7 @@ namespace OpenSim.Region.Environment.Modules.World.Estate | |||
121 | 121 | ||
122 | public void setEstateTerrainBaseTexture(IClientAPI remoteClient, int corner, LLUUID texture) | 122 | public void setEstateTerrainBaseTexture(IClientAPI remoteClient, int corner, LLUUID texture) |
123 | { | 123 | { |
124 | if(texture == LLUUID.Zero) | 124 | if (texture == LLUUID.Zero) |
125 | return; | 125 | return; |
126 | 126 | ||
127 | switch (corner) | 127 | switch (corner) |
@@ -761,10 +761,10 @@ namespace OpenSim.Region.Environment.Modules.World.Estate | |||
761 | if (m_scene.RegionInfo.RegionSettings.Sandbox) | 761 | if (m_scene.RegionInfo.RegionSettings.Sandbox) |
762 | flags |= Simulator.RegionFlags.Sandbox; | 762 | flags |= Simulator.RegionFlags.Sandbox; |
763 | 763 | ||
764 | // Fudge these to always on, so the menu options activate | 764 | // Fudge these to always on, so the menu options activate |
765 | // | 765 | // |
766 | flags |= Simulator.RegionFlags.AllowLandmark; | 766 | flags |= Simulator.RegionFlags.AllowLandmark; |
767 | flags |= Simulator.RegionFlags.AllowSetHome; | 767 | flags |= Simulator.RegionFlags.AllowSetHome; |
768 | 768 | ||
769 | // TODO: SkipUpdateInterestList | 769 | // TODO: SkipUpdateInterestList |
770 | 770 | ||