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authorJustin Clarke Casey2008-06-26 17:36:54 +0000
committerJustin Clarke Casey2008-06-26 17:36:54 +0000
commitfa5f27acfa753d5f9e15b222bb826ea4a5f313b6 (patch)
treee7ef51dfd1d1c9d7608215ef8ba5fe85620e65b2 /OpenSim/Region/Environment/Modules/World/Archiver/AssetsArchiver.cs
parentsmall change to last commit (diff)
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* Put extensions on all assets in an archive
* Choice of extensions is a scratch set, may not yet be correct * This facility is not useable yet - not least because I've just come across a significant save bug I need to investigate
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Environment/Modules/World/Archiver/AssetsArchiver.cs10
1 files changed, 5 insertions, 5 deletions
diff --git a/OpenSim/Region/Environment/Modules/World/Archiver/AssetsArchiver.cs b/OpenSim/Region/Environment/Modules/World/Archiver/AssetsArchiver.cs
index 8b4708c..4922362 100644
--- a/OpenSim/Region/Environment/Modules/World/Archiver/AssetsArchiver.cs
+++ b/OpenSim/Region/Environment/Modules/World/Archiver/AssetsArchiver.cs
@@ -86,10 +86,10 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver
86 86
87 string extension = string.Empty; 87 string extension = string.Empty;
88 88
89 if ((sbyte)AssetType.Texture == asset.Type) 89 if (ArchiveConstants.ASSET_TYPE_TO_EXTENSION.ContainsKey(asset.Type))
90 { 90 {
91 extension = ArchiveConstants.TEXTURE_EXTENSION; 91 extension = ArchiveConstants.ASSET_TYPE_TO_EXTENSION[asset.Type];
92 } 92 }
93 93
94 xtw.WriteElementString("filename", uuid.ToString() + extension); 94 xtw.WriteElementString("filename", uuid.ToString() + extension);
95 95
@@ -125,9 +125,9 @@ namespace OpenSim.Region.Environment.Modules.World.Archiver
125 { 125 {
126 string extension = string.Empty; 126 string extension = string.Empty;
127 127
128 if ((sbyte)AssetType.Texture == asset.Type) 128 if (ArchiveConstants.ASSET_TYPE_TO_EXTENSION.ContainsKey(asset.Type))
129 { 129 {
130 extension = ArchiveConstants.TEXTURE_EXTENSION; 130 extension = ArchiveConstants.ASSET_TYPE_TO_EXTENSION[asset.Type];
131 } 131 }
132 132
133 archive.AddFile( 133 archive.AddFile(