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authorAdam Frisby2008-02-26 10:58:24 +0000
committerAdam Frisby2008-02-26 10:58:24 +0000
commit9d2ed9307cacc7ee2b05458afe89c7d93a9aa3cb (patch)
treef583f0b221842ce6d46f06a17b4af9fdeac36c67 /OpenSim/Region/Environment/Modules/VoiceChat
parent* Added support for RealXtend Voice Chat as a Region Module to OpenSim Trunk.... (diff)
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* Converted VoiceChatServer into a shared region module - now only one instance is required for the entire simulator, rather than one per region.
Diffstat (limited to 'OpenSim/Region/Environment/Modules/VoiceChat')
-rw-r--r--OpenSim/Region/Environment/Modules/VoiceChat/VoiceChatServer.cs30
1 files changed, 22 insertions, 8 deletions
diff --git a/OpenSim/Region/Environment/Modules/VoiceChat/VoiceChatServer.cs b/OpenSim/Region/Environment/Modules/VoiceChat/VoiceChatServer.cs
index 1ac2d33..32aa96e 100644
--- a/OpenSim/Region/Environment/Modules/VoiceChat/VoiceChatServer.cs
+++ b/OpenSim/Region/Environment/Modules/VoiceChat/VoiceChatServer.cs
@@ -21,7 +21,7 @@ namespace OpenSim.Region.Environment.Modules.VoiceChat
21 21
22 Thread m_listenerThread; 22 Thread m_listenerThread;
23 Thread m_mainThread; 23 Thread m_mainThread;
24 Scene m_scene; 24 List<Scene> m_scenes;
25 Socket m_server; 25 Socket m_server;
26 Socket m_selectCancel; 26 Socket m_selectCancel;
27 bool m_enabled = false; 27 bool m_enabled = false;
@@ -34,7 +34,11 @@ namespace OpenSim.Region.Environment.Modules.VoiceChat
34 34
35 public void Initialise(Scene scene, Nini.Config.IConfigSource source) 35 public void Initialise(Scene scene, Nini.Config.IConfigSource source)
36 { 36 {
37 m_scene = scene; 37 if (!m_scenes.Contains(scene))
38 m_scenes.Add(scene);
39
40 scene.EventManager.OnNewClient += NewClient;
41 scene.EventManager.OnRemovePresence += RemovePresence;
38 42
39 try 43 try
40 { 44 {
@@ -52,14 +56,11 @@ namespace OpenSim.Region.Environment.Modules.VoiceChat
52 m_clients = new Dictionary<Socket, VoiceClient>(); 56 m_clients = new Dictionary<Socket, VoiceClient>();
53 m_uuidToClient = new Dictionary<LLUUID, VoiceClient>(); 57 m_uuidToClient = new Dictionary<LLUUID, VoiceClient>();
54 58
55 m_scene.EventManager.OnNewClient += NewClient;
56 m_scene.EventManager.OnRemovePresence += RemovePresence;
57
58 try 59 try
59 { 60 {
60 CreateListeningSocket(); 61 CreateListeningSocket();
61 } 62 }
62 catch (Exception e) 63 catch (Exception)
63 { 64 {
64 m_log.Error("[VOICECHAT]: Unable to start listening"); 65 m_log.Error("[VOICECHAT]: Unable to start listening");
65 return; 66 return;
@@ -305,9 +306,22 @@ namespace OpenSim.Region.Environment.Modules.VoiceChat
305 } 306 }
306 } 307 }
307 308
309 public ScenePresence getScenePresence(LLUUID clientID)
310 {
311 foreach (Scene scene in m_scenes)
312 {
313 ScenePresence x;
314 if ((x = scene.GetScenePresence(clientID)) != null)
315 {
316 return x;
317 }
318 }
319 return null;
320 }
321
308 public void BroadcastVoice(VoicePacket packet) 322 public void BroadcastVoice(VoicePacket packet)
309 { 323 {
310 libsecondlife.LLVector3 origPos = m_scene.GetScenePresence(packet.m_clientId).AbsolutePosition; 324 libsecondlife.LLVector3 origPos = getScenePresence(packet.m_clientId).AbsolutePosition;
311 325
312 byte[] bytes = packet.GetBytes(); 326 byte[] bytes = packet.GetBytes();
313 foreach (VoiceClient client in m_clients.Values) 327 foreach (VoiceClient client in m_clients.Values)
@@ -315,7 +329,7 @@ namespace OpenSim.Region.Environment.Modules.VoiceChat
315 if (client.IsEnabled() && client.m_clientId != packet.m_clientId && 329 if (client.IsEnabled() && client.m_clientId != packet.m_clientId &&
316 client.m_authenticated && client.IsCodecSupported(packet.m_codec)) 330 client.m_authenticated && client.IsCodecSupported(packet.m_codec))
317 { 331 {
318 ScenePresence presence = m_scene.GetScenePresence(client.m_clientId); 332 ScenePresence presence = getScenePresence(client.m_clientId);
319 333
320 if (presence != null && Util.GetDistanceTo(presence.AbsolutePosition, origPos) < 20) 334 if (presence != null && Util.GetDistanceTo(presence.AbsolutePosition, origPos) < 20)
321 { 335 {