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authorlbsa712007-12-27 21:41:48 +0000
committerlbsa712007-12-27 21:41:48 +0000
commitefd90b56b761219af6425b1c7a2cdd3b6ffb4de2 (patch)
treebf5b897e1e3c13211e3e2fc61d30508b94c928c0 /OpenSim/Region/Environment/Modules/TextureDownloadModule.cs
parent* removed always true if (diff)
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* Optimized usings
* shortened references * Removed redundant 'this' * Normalized EOF
Diffstat (limited to 'OpenSim/Region/Environment/Modules/TextureDownloadModule.cs')
-rw-r--r--OpenSim/Region/Environment/Modules/TextureDownloadModule.cs42
1 files changed, 23 insertions, 19 deletions
diff --git a/OpenSim/Region/Environment/Modules/TextureDownloadModule.cs b/OpenSim/Region/Environment/Modules/TextureDownloadModule.cs
index 0adace1..813be8d 100644
--- a/OpenSim/Region/Environment/Modules/TextureDownloadModule.cs
+++ b/OpenSim/Region/Environment/Modules/TextureDownloadModule.cs
@@ -32,6 +32,7 @@ using libsecondlife;
32using libsecondlife.Packets; 32using libsecondlife.Packets;
33using Nini.Config; 33using Nini.Config;
34using OpenSim.Framework; 34using OpenSim.Framework;
35using OpenSim.Framework.Console;
35using OpenSim.Region.Environment.Interfaces; 36using OpenSim.Region.Environment.Interfaces;
36using OpenSim.Region.Environment.Scenes; 37using OpenSim.Region.Environment.Scenes;
37 38
@@ -48,7 +49,8 @@ namespace OpenSim.Region.Environment.Modules
48 49
49 private BlockingQueue<TextureSender> QueueSenders = new BlockingQueue<TextureSender>(); 50 private BlockingQueue<TextureSender> QueueSenders = new BlockingQueue<TextureSender>();
50 51
51 private Dictionary<LLUUID, UserTextureDownloadService> m_userTextureServices = new Dictionary<LLUUID, UserTextureDownloadService>(); 52 private Dictionary<LLUUID, UserTextureDownloadService> m_userTextureServices =
53 new Dictionary<LLUUID, UserTextureDownloadService>();
52 54
53 private Thread m_thread; 55 private Thread m_thread;
54 56
@@ -72,7 +74,6 @@ namespace OpenSim.Region.Environment.Modules
72 m_scene = scene; 74 m_scene = scene;
73 m_scene.EventManager.OnNewClient += NewClient; 75 m_scene.EventManager.OnNewClient += NewClient;
74 } 76 }
75
76 } 77 }
77 78
78 public void PostInitialise() 79 public void PostInitialise()
@@ -115,7 +116,7 @@ namespace OpenSim.Region.Environment.Modules
115 116
116 public void TextureRequest(Object sender, TextureRequestArgs e) 117 public void TextureRequest(Object sender, TextureRequestArgs e)
117 { 118 {
118 IClientAPI client = (IClientAPI)sender; 119 IClientAPI client = (IClientAPI) sender;
119 UserTextureDownloadService textureService; 120 UserTextureDownloadService textureService;
120 if (TryGetUserTextureService(client.AgentId, out textureService)) 121 if (TryGetUserTextureService(client.AgentId, out textureService))
121 { 122 {
@@ -175,7 +176,8 @@ namespace OpenSim.Region.Environment.Modules
175 { 176 {
176 if (!m_textureSenders.ContainsKey(e.RequestedAssetID)) 177 if (!m_textureSenders.ContainsKey(e.RequestedAssetID))
177 { 178 {
178 TextureSender requestHandler = new TextureSender(client, e.RequestedAssetID, e.DiscardLevel, e.PacketNumber); 179 TextureSender requestHandler =
180 new TextureSender(client, e.RequestedAssetID, e.DiscardLevel, e.PacketNumber);
179 m_textureSenders.Add(e.RequestedAssetID, requestHandler); 181 m_textureSenders.Add(e.RequestedAssetID, requestHandler);
180 m_scene.AssetCache.GetAsset(e.RequestedAssetID, TextureCallback); 182 m_scene.AssetCache.GetAsset(e.RequestedAssetID, TextureCallback);
181 } 183 }
@@ -183,7 +185,8 @@ namespace OpenSim.Region.Environment.Modules
183 { 185 {
184 m_textureSenders[e.RequestedAssetID].UpdateRequest(e.DiscardLevel, e.PacketNumber); 186 m_textureSenders[e.RequestedAssetID].UpdateRequest(e.DiscardLevel, e.PacketNumber);
185 m_textureSenders[e.RequestedAssetID].counter = 0; 187 m_textureSenders[e.RequestedAssetID].counter = 0;
186 if ((m_textureSenders[e.RequestedAssetID].ImageLoaded) && (m_textureSenders[e.RequestedAssetID].Sending ==false)) 188 if ((m_textureSenders[e.RequestedAssetID].ImageLoaded) &&
189 (m_textureSenders[e.RequestedAssetID].Sending == false))
187 { 190 {
188 m_textureSenders[e.RequestedAssetID].Sending = true; 191 m_textureSenders[e.RequestedAssetID].Sending = true;
189 m_sharedSendersQueue.Enqueue(m_textureSenders[e.RequestedAssetID]); 192 m_sharedSendersQueue.Enqueue(m_textureSenders[e.RequestedAssetID]);
@@ -256,7 +259,7 @@ namespace OpenSim.Region.Environment.Modules
256 { 259 {
257 m_asset = asset; 260 m_asset = asset;
258 NumPackets = CalculateNumPackets(asset.Data.Length); 261 NumPackets = CalculateNumPackets(asset.Data.Length);
259 PacketCounter = (int)StartPacketNumber; 262 PacketCounter = (int) StartPacketNumber;
260 ImageLoaded = true; 263 ImageLoaded = true;
261 } 264 }
262 265
@@ -264,14 +267,15 @@ namespace OpenSim.Region.Environment.Modules
264 { 267 {
265 RequestedDiscardLevel = discardLevel; 268 RequestedDiscardLevel = discardLevel;
266 StartPacketNumber = packetNumber; 269 StartPacketNumber = packetNumber;
267 PacketCounter = (int)StartPacketNumber; 270 PacketCounter = (int) StartPacketNumber;
268 } 271 }
269 272
270 public bool SendTexturePacket() 273 public bool SendTexturePacket()
271 { 274 {
272 SendPacket(); 275 SendPacket();
273 counter++; 276 counter++;
274 if ((NumPackets == 0) || (RequestedDiscardLevel == -1) || (PacketCounter > NumPackets) || ((RequestedDiscardLevel > 0) && (counter > 50 + (NumPackets / (RequestedDiscardLevel + 1)))) ) 277 if ((NumPackets == 0) || (RequestedDiscardLevel == -1) || (PacketCounter > NumPackets) ||
278 ((RequestedDiscardLevel > 0) && (counter > 50 + (NumPackets/(RequestedDiscardLevel + 1)))))
275 { 279 {
276 return true; 280 return true;
277 } 281 }
@@ -290,7 +294,7 @@ namespace OpenSim.Region.Environment.Modules
290 im.Header.Reliable = false; 294 im.Header.Reliable = false;
291 im.ImageID.Packets = 1; 295 im.ImageID.Packets = 1;
292 im.ImageID.ID = m_asset.FullID; 296 im.ImageID.ID = m_asset.FullID;
293 im.ImageID.Size = (uint)m_asset.Data.Length; 297 im.ImageID.Size = (uint) m_asset.Data.Length;
294 im.ImageData.Data = m_asset.Data; 298 im.ImageData.Data = m_asset.Data;
295 im.ImageID.Codec = 2; 299 im.ImageID.Codec = 2;
296 RequestUser.OutPacket(im, ThrottleOutPacketType.Texture); 300 RequestUser.OutPacket(im, ThrottleOutPacketType.Texture);
@@ -300,9 +304,9 @@ namespace OpenSim.Region.Environment.Modules
300 { 304 {
301 ImageDataPacket im = new ImageDataPacket(); 305 ImageDataPacket im = new ImageDataPacket();
302 im.Header.Reliable = false; 306 im.Header.Reliable = false;
303 im.ImageID.Packets = (ushort)(NumPackets); 307 im.ImageID.Packets = (ushort) (NumPackets);
304 im.ImageID.ID = m_asset.FullID; 308 im.ImageID.ID = m_asset.FullID;
305 im.ImageID.Size = (uint)m_asset.Data.Length; 309 im.ImageID.Size = (uint) m_asset.Data.Length;
306 im.ImageData.Data = new byte[600]; 310 im.ImageData.Data = new byte[600];
307 Array.Copy(m_asset.Data, 0, im.ImageData.Data, 0, 600); 311 Array.Copy(m_asset.Data, 0, im.ImageData.Data, 0, 600);
308 im.ImageID.Codec = 2; 312 im.ImageID.Codec = 2;
@@ -314,18 +318,20 @@ namespace OpenSim.Region.Environment.Modules
314 { 318 {
315 ImagePacketPacket im = new ImagePacketPacket(); 319 ImagePacketPacket im = new ImagePacketPacket();
316 im.Header.Reliable = false; 320 im.Header.Reliable = false;
317 im.ImageID.Packet = (ushort)(PacketCounter); 321 im.ImageID.Packet = (ushort) (PacketCounter);
318 im.ImageID.ID = m_asset.FullID; 322 im.ImageID.ID = m_asset.FullID;
319 int size = m_asset.Data.Length - 600 - (1000 * (PacketCounter - 1)); 323 int size = m_asset.Data.Length - 600 - (1000*(PacketCounter - 1));
320 if (size > 1000) size = 1000; 324 if (size > 1000) size = 1000;
321 im.ImageData.Data = new byte[size]; 325 im.ImageData.Data = new byte[size];
322 try 326 try
323 { 327 {
324 Array.Copy(m_asset.Data, 600 + (1000 * (PacketCounter - 1)), im.ImageData.Data, 0, size); 328 Array.Copy(m_asset.Data, 600 + (1000*(PacketCounter - 1)), im.ImageData.Data, 0, size);
325 } 329 }
326 catch (System.ArgumentOutOfRangeException) 330 catch (ArgumentOutOfRangeException)
327 { 331 {
328 OpenSim.Framework.Console.MainLog.Instance.Warn("TEXTURE", "Unable to separate texture into multiple packets: Array bounds failure on asset:" + m_asset.FullID.ToString() + "- TextureDownloadModule.cs. line:328"); 332 MainLog.Instance.Warn("TEXTURE",
333 "Unable to separate texture into multiple packets: Array bounds failure on asset:" +
334 m_asset.FullID.ToString() + "- TextureDownloadModule.cs. line:328");
329 return; 335 return;
330 } 336 }
331 RequestUser.OutPacket(im, ThrottleOutPacketType.Texture); 337 RequestUser.OutPacket(im, ThrottleOutPacketType.Texture);
@@ -342,14 +348,12 @@ namespace OpenSim.Region.Environment.Modules
342 { 348 {
343 //over 600 bytes so split up file 349 //over 600 bytes so split up file
344 int restData = (length - 600); 350 int restData = (length - 600);
345 int restPackets = ((restData + 999) / 1000); 351 int restPackets = ((restData + 999)/1000);
346 numPackets = restPackets; 352 numPackets = restPackets;
347 } 353 }
348 354
349 return numPackets; 355 return numPackets;
350 } 356 }
351 } 357 }
352
353
354 } 358 }
355} \ No newline at end of file 359} \ No newline at end of file