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authorAdam Frisby2008-03-12 11:02:30 +0000
committerAdam Frisby2008-03-12 11:02:30 +0000
commit8e27656fcc0331c8521e4ef8e8ece4495f1f32ae (patch)
tree560a7511ec1a7a7e26c540d7ca042825b2f10e1e /OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/NoiseSphere.cs
parent* Renamed Main.cs to GridServerBase.cs (diff)
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* Refactored some terrain brushes to move out some common functions into TerrainUtil class. More needs doing.
* Adjusted strength of brushes to Math.Pow(2,size), this should in theory work closer to how it was before.
Diffstat (limited to 'OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/NoiseSphere.cs')
-rw-r--r--OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/NoiseSphere.cs2
1 files changed, 2 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/NoiseSphere.cs b/OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/NoiseSphere.cs
index 776e31f..4a03a17 100644
--- a/OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/NoiseSphere.cs
+++ b/OpenSim/Region/Environment/Modules/Terrain/PaintBrushes/NoiseSphere.cs
@@ -37,6 +37,8 @@ namespace OpenSim.Region.Environment.Modules.Terrain.PaintBrushes
37 37
38 public void PaintEffect(ITerrainChannel map, double rx, double ry, double strength, double duration) 38 public void PaintEffect(ITerrainChannel map, double rx, double ry, double strength, double duration)
39 { 39 {
40 strength = TerrainUtil.MetersToSphericalStrength(strength);
41
40 int x, y; 42 int x, y;
41 for (x = 0; x < map.Width; x++) 43 for (x = 0; x < map.Width; x++)
42 { 44 {