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authorAdam Frisby2008-04-30 21:16:36 +0000
committerAdam Frisby2008-04-30 21:16:36 +0000
commitf5c312bc3c2567449c7268a54a08a54119f58d53 (patch)
tree424668a4bbec6873ebc5b8256f3671db102f5e9c /OpenSim/Region/Environment/Modules/Terrain/FileLoaders/JPEG.cs
parent* Adds the AuthbuyerID field to sqlite and makes use of it. (diff)
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* Refactored Environment/Modules directory - modules now reside in their own directory with any associated module-specific classes.
* Each module directory is currently inside one of the following category folders: Agent (Anything relating to do with Client<->Server communications.), Avatar (Anything to do with the avatar or presence inworld), Framework (Classes modules can use), Grid (Grid traffic, new OGS2 grid comms), Scripting (Scripting functions, etc), World (The enrivonment/scene, IE Sun/Tree modules.) * This should be moved into a seperate project file.
Diffstat (limited to 'OpenSim/Region/Environment/Modules/Terrain/FileLoaders/JPEG.cs')
-rw-r--r--OpenSim/Region/Environment/Modules/Terrain/FileLoaders/JPEG.cs94
1 files changed, 0 insertions, 94 deletions
diff --git a/OpenSim/Region/Environment/Modules/Terrain/FileLoaders/JPEG.cs b/OpenSim/Region/Environment/Modules/Terrain/FileLoaders/JPEG.cs
deleted file mode 100644
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--- a/OpenSim/Region/Environment/Modules/Terrain/FileLoaders/JPEG.cs
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@@ -1,94 +0,0 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSim Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Drawing;
30using System.Drawing.Imaging;
31using OpenSim.Region.Environment.Interfaces;
32
33namespace OpenSim.Region.Environment.Modules.Terrain.FileLoaders
34{
35 public class JPEG : ITerrainLoader
36 {
37 #region ITerrainLoader Members
38
39 public string FileExtension
40 {
41 get { return ".jpg"; }
42 }
43
44 public ITerrainChannel LoadFile(string filename)
45 {
46 throw new NotImplementedException();
47 }
48
49 public ITerrainChannel LoadFile(string filename, int x, int y, int fileWidth, int fileHeight, int w, int h)
50 {
51 throw new NotImplementedException();
52 }
53
54 public void SaveFile(string filename, ITerrainChannel map)
55 {
56 Bitmap colours = CreateBitmapFromMap(map);
57
58 colours.Save(filename, ImageFormat.Jpeg);
59 }
60
61 #endregion
62
63 public override string ToString()
64 {
65 return "JPEG";
66 }
67
68 private Bitmap CreateBitmapFromMap(ITerrainChannel map)
69 {
70 Bitmap gradientmapLd = new Bitmap("defaultstripe.png");
71
72 int pallete = gradientmapLd.Height;
73
74 Bitmap bmp = new Bitmap(map.Width, map.Height);
75 Color[] colours = new Color[pallete];
76
77 for (int i = 0; i < pallete; i++)
78 {
79 colours[i] = gradientmapLd.GetPixel(0, i);
80 }
81
82 for (int y = 0; y < map.Height; y++)
83 {
84 for (int x = 0; x < map.Width; x++)
85 {
86 // 512 is the largest possible height before colours clamp
87 int colorindex = (int) (Math.Max(Math.Min(1.0, map[x, y] / 512.0), 0.0) * (pallete - 1));
88 bmp.SetPixel(x, map.Height - y - 1, colours[colorindex]);
89 }
90 }
91 return bmp;
92 }
93 }
94} \ No newline at end of file