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authorDr Scofield2008-10-03 14:53:11 +0000
committerDr Scofield2008-10-03 14:53:11 +0000
commit5c0a0bc2e0951745fd52f5c01f2ee2c0aee49a3a (patch)
tree529c2c8e3ea8f1193f2495f905e542ff1462adb6 /OpenSim/Region/Environment/Modules/Scripting/WorldComm
parent* minor: remove warnings (the code cleaners strike again) (diff)
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This changeset changes the way chat from client is routed:
old way: each region module interested in chat from client had to - subscribe to scene.EventManager.OnNewClient - then in its OnNewClient delegate it would subscribe to client.OnChatFromViewer to capture chat messages coming new way: ChatModule is the only region module that uses the "old way" approach but is now forwarding all client chat via scene.EventManager.OnChatFromClient - each region module interested in chat from client now only subscribes to scene.EventManager.OnChatFromClient this not only simplifies code, but also allows us to substitute ChatModule with derived classes (ConciergeModule is going to be one example). Also, this changeset changes ChatFromViewer to ChatFromClient as it doesn't necessarily have to be a viewer that is a chat source. i've taken great care to only comment out those OnNewClient delegates that were only used for getting at the client chat --- hope it's not breaking anything.
Diffstat (limited to 'OpenSim/Region/Environment/Modules/Scripting/WorldComm')
-rw-r--r--OpenSim/Region/Environment/Modules/Scripting/WorldComm/WorldCommModule.cs12
1 files changed, 6 insertions, 6 deletions
diff --git a/OpenSim/Region/Environment/Modules/Scripting/WorldComm/WorldCommModule.cs b/OpenSim/Region/Environment/Modules/Scripting/WorldComm/WorldCommModule.cs
index ae5eefc..f5ec389 100644
--- a/OpenSim/Region/Environment/Modules/Scripting/WorldComm/WorldCommModule.cs
+++ b/OpenSim/Region/Environment/Modules/Scripting/WorldComm/WorldCommModule.cs
@@ -116,7 +116,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.WorldComm
116 m_scene = scene; 116 m_scene = scene;
117 m_scene.RegisterModuleInterface<IWorldComm>(this); 117 m_scene.RegisterModuleInterface<IWorldComm>(this);
118 m_listenerManager = new ListenerManager(maxlisteners, maxhandles); 118 m_listenerManager = new ListenerManager(maxlisteners, maxhandles);
119 m_scene.EventManager.OnNewClient += NewClient; 119 m_scene.EventManager.OnChatFromClient += DeliverClientMessage;
120 m_pendingQ = new Queue(); 120 m_pendingQ = new Queue();
121 m_pending = Queue.Synchronized(m_pendingQ); 121 m_pending = Queue.Synchronized(m_pendingQ);
122 } 122 }
@@ -203,7 +203,7 @@ namespace OpenSim.Region.Environment.Modules.Scripting.WorldComm
203 /// enqueue the message for delivery to the objects listen event handler. 203 /// enqueue the message for delivery to the objects listen event handler.
204 /// The enqueued ListenerInfo no longer has filter values, but the actually trigged values. 204 /// The enqueued ListenerInfo no longer has filter values, but the actually trigged values.
205 /// Objects that do an llSay have their messages delivered here and for nearby avatars, 205 /// Objects that do an llSay have their messages delivered here and for nearby avatars,
206 /// the OnChatFromViewer event is used. 206 /// the OnChatFromClient event is used.
207 /// </summary> 207 /// </summary>
208 /// <param name="type">type of delvery (whisper,say,shout or regionwide)</param> 208 /// <param name="type">type of delvery (whisper,say,shout or regionwide)</param>
209 /// <param name="channel">channel to sent on</param> 209 /// <param name="channel">channel to sent on</param>
@@ -311,10 +311,10 @@ namespace OpenSim.Region.Environment.Modules.Scripting.WorldComm
311 311
312 #endregion 312 #endregion
313 313
314 private void NewClient(IClientAPI client) 314 // private void NewClient(IClientAPI client)
315 { 315 // {
316 client.OnChatFromViewer += DeliverClientMessage; 316 // client.OnChatFromViewer += DeliverClientMessage;
317 } 317 // }
318 318
319 /******************************************************************** 319 /********************************************************************
320 * 320 *