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authorAdam Frisby2008-04-30 21:16:36 +0000
committerAdam Frisby2008-04-30 21:16:36 +0000
commitf5c312bc3c2567449c7268a54a08a54119f58d53 (patch)
tree424668a4bbec6873ebc5b8256f3671db102f5e9c /OpenSim/Region/Environment/Modules/LoadImageURLModule.cs
parent* Adds the AuthbuyerID field to sqlite and makes use of it. (diff)
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* Refactored Environment/Modules directory - modules now reside in their own directory with any associated module-specific classes.
* Each module directory is currently inside one of the following category folders: Agent (Anything relating to do with Client<->Server communications.), Avatar (Anything to do with the avatar or presence inworld), Framework (Classes modules can use), Grid (Grid traffic, new OGS2 grid comms), Scripting (Scripting functions, etc), World (The enrivonment/scene, IE Sun/Tree modules.) * This should be moved into a seperate project file.
Diffstat (limited to 'OpenSim/Region/Environment/Modules/LoadImageURLModule.cs')
-rw-r--r--OpenSim/Region/Environment/Modules/LoadImageURLModule.cs180
1 files changed, 0 insertions, 180 deletions
diff --git a/OpenSim/Region/Environment/Modules/LoadImageURLModule.cs b/OpenSim/Region/Environment/Modules/LoadImageURLModule.cs
deleted file mode 100644
index 6c8b028..0000000
--- a/OpenSim/Region/Environment/Modules/LoadImageURLModule.cs
+++ /dev/null
@@ -1,180 +0,0 @@
1/*
2 * Copyright (c) Contributors, http://opensimulator.org/
3 * See CONTRIBUTORS.TXT for a full list of copyright holders.
4 *
5 * Redistribution and use in source and binary forms, with or without
6 * modification, are permitted provided that the following conditions are met:
7 * * Redistributions of source code must retain the above copyright
8 * notice, this list of conditions and the following disclaimer.
9 * * Redistributions in binary form must reproduce the above copyright
10 * notice, this list of conditions and the following disclaimer in the
11 * documentation and/or other materials provided with the distribution.
12 * * Neither the name of the OpenSim Project nor the
13 * names of its contributors may be used to endorse or promote products
14 * derived from this software without specific prior written permission.
15 *
16 * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY
17 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19 * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23 * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26 */
27
28using System;
29using System.Drawing;
30using System.IO;
31using System.Net;
32using libsecondlife;
33using Nini.Config;
34using OpenJPEGNet;
35using OpenSim.Region.Environment.Interfaces;
36using OpenSim.Region.Environment.Scenes;
37
38namespace OpenSim.Region.Environment.Modules
39{
40
41 public class LoadImageURLModule : IRegionModule, IDynamicTextureRender
42 {
43 private string m_name = "LoadImageURL";
44 private IDynamicTextureManager m_textureManager;
45 private Scene m_scene;
46
47 public void Initialise(Scene scene, IConfigSource config)
48 {
49 if (m_scene == null)
50 {
51 m_scene = scene;
52 }
53 }
54
55 public void PostInitialise()
56 {
57 m_textureManager = m_scene.RequestModuleInterface<IDynamicTextureManager>();
58 if (m_textureManager != null)
59 {
60 m_textureManager.RegisterRender(GetContentType(), this);
61 }
62 }
63
64 public void Close()
65 {
66 }
67
68 public string Name
69 {
70 get { return m_name; }
71 }
72
73 public bool IsSharedModule
74 {
75 get { return true; }
76 }
77
78 public string GetName()
79 {
80 return m_name;
81 }
82
83 public string GetContentType()
84 {
85 return ("image");
86 }
87
88 public bool SupportsAsynchronous()
89 {
90 return true;
91 }
92
93 public byte[] ConvertUrl(string url, string extraParams)
94 {
95 return null;
96 }
97
98 public byte[] ConvertStream(Stream data, string extraParams)
99 {
100 return null;
101 }
102
103 public bool AsyncConvertUrl(LLUUID id, string url, string extraParams)
104 {
105 MakeHttpRequest(url, id);
106 return true;
107 }
108
109 public bool AsyncConvertData(LLUUID id, string bodyData, string extraParams)
110 {
111 return false;
112 }
113
114 private void MakeHttpRequest(string url, LLUUID requestID)
115 {
116 WebRequest request = HttpWebRequest.Create(url);
117 RequestState state = new RequestState((HttpWebRequest) request, requestID);
118 IAsyncResult result = request.BeginGetResponse(new AsyncCallback(HttpRequestReturn), state);
119
120 TimeSpan t = (DateTime.UtcNow - new DateTime(1970, 1, 1));
121 state.TimeOfRequest = (int) t.TotalSeconds;
122 }
123
124 private void HttpRequestReturn(IAsyncResult result)
125 {
126 RequestState state = (RequestState) result.AsyncState;
127 WebRequest request = (WebRequest) state.Request;
128 HttpWebResponse response = (HttpWebResponse) request.EndGetResponse(result);
129 if (response.StatusCode == HttpStatusCode.OK)
130 {
131 Bitmap image = new Bitmap(response.GetResponseStream());
132 Size newsize;
133
134 // TODO: make this a bit less hard coded
135 if ((image.Height < 64) && (image.Width < 64))
136 {
137 newsize = new Size(32, 32);
138 }
139 else if ((image.Height < 128) && (image.Width < 128))
140 {
141 newsize = new Size(64, 64);
142 }
143 else if ((image.Height <256) && (image.Width < 256))
144 {
145 newsize = new Size(128, 128);
146 }
147 else if ((image.Height < 512 && image.Width < 512))
148 {
149 newsize = new Size(256, 256);
150 }
151 else if ((image.Height < 1024 && image.Width < 1024))
152 {
153 newsize = new Size(512, 512);
154 }
155 else
156 {
157 newsize = new Size(1024,1024);
158 }
159
160 Bitmap resize = new Bitmap(image, newsize);
161 byte[] imageJ2000 = OpenJPEG.EncodeFromImage(resize, true);
162
163 m_textureManager.ReturnData(state.RequestID, imageJ2000);
164 }
165 }
166
167 public class RequestState
168 {
169 public HttpWebRequest Request = null;
170 public LLUUID RequestID = LLUUID.Zero;
171 public int TimeOfRequest = 0;
172
173 public RequestState(HttpWebRequest request, LLUUID requestID)
174 {
175 Request = request;
176 RequestID = requestID;
177 }
178 }
179 }
180}