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author | Jeff Ames | 2008-05-01 14:31:30 +0000 |
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committer | Jeff Ames | 2008-05-01 14:31:30 +0000 |
commit | d51ce47b2d7635b17f3dd429158e8f59b78b83aa (patch) | |
tree | d3595bd5194199184059aa398b91a51dc6c799cf /OpenSim/Region/Environment/Modules/Avatar/InstantMessage | |
parent | * Looks like I had the bamboo build right in the first place - it was just th... (diff) | |
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Update svn properties. Minor formatting cleanup.
Diffstat (limited to 'OpenSim/Region/Environment/Modules/Avatar/InstantMessage')
-rw-r--r-- | OpenSim/Region/Environment/Modules/Avatar/InstantMessage/InstantMessageModule.cs | 314 |
1 files changed, 157 insertions, 157 deletions
diff --git a/OpenSim/Region/Environment/Modules/Avatar/InstantMessage/InstantMessageModule.cs b/OpenSim/Region/Environment/Modules/Avatar/InstantMessage/InstantMessageModule.cs index cb58b4c..26586a5 100644 --- a/OpenSim/Region/Environment/Modules/Avatar/InstantMessage/InstantMessageModule.cs +++ b/OpenSim/Region/Environment/Modules/Avatar/InstantMessage/InstantMessageModule.cs | |||
@@ -1,158 +1,158 @@ | |||
1 | /* | 1 | /* |
2 | * Copyright (c) Contributors, http://opensimulator.org/ | 2 | * Copyright (c) Contributors, http://opensimulator.org/ |
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | 3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. |
4 | * | 4 | * |
5 | * Redistribution and use in source and binary forms, with or without | 5 | * Redistribution and use in source and binary forms, with or without |
6 | * modification, are permitted provided that the following conditions are met: | 6 | * modification, are permitted provided that the following conditions are met: |
7 | * * Redistributions of source code must retain the above copyright | 7 | * * Redistributions of source code must retain the above copyright |
8 | * notice, this list of conditions and the following disclaimer. | 8 | * notice, this list of conditions and the following disclaimer. |
9 | * * Redistributions in binary form must reproduce the above copyright | 9 | * * Redistributions in binary form must reproduce the above copyright |
10 | * notice, this list of conditions and the following disclaimer in the | 10 | * notice, this list of conditions and the following disclaimer in the |
11 | * documentation and/or other materials provided with the distribution. | 11 | * documentation and/or other materials provided with the distribution. |
12 | * * Neither the name of the OpenSim Project nor the | 12 | * * Neither the name of the OpenSim Project nor the |
13 | * names of its contributors may be used to endorse or promote products | 13 | * names of its contributors may be used to endorse or promote products |
14 | * derived from this software without specific prior written permission. | 14 | * derived from this software without specific prior written permission. |
15 | * | 15 | * |
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | 16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY |
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | 17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED |
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | 18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE |
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | 19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY |
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | 20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES |
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | 21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; |
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | 22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND |
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | 24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS |
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | using System.Collections.Generic; | 28 | using System.Collections.Generic; |
29 | using libsecondlife; | 29 | using libsecondlife; |
30 | using Nini.Config; | 30 | using Nini.Config; |
31 | using OpenSim.Framework; | 31 | using OpenSim.Framework; |
32 | using OpenSim.Region.Environment.Interfaces; | 32 | using OpenSim.Region.Environment.Interfaces; |
33 | using OpenSim.Region.Environment.Scenes; | 33 | using OpenSim.Region.Environment.Scenes; |
34 | 34 | ||
35 | namespace OpenSim.Region.Environment.Modules.Avatar.InstantMessage | 35 | namespace OpenSim.Region.Environment.Modules.Avatar.InstantMessage |
36 | { | 36 | { |
37 | public class InstantMessageModule : IRegionModule | 37 | public class InstantMessageModule : IRegionModule |
38 | { | 38 | { |
39 | private readonly List<Scene> m_scenes = new List<Scene>(); | 39 | private readonly List<Scene> m_scenes = new List<Scene>(); |
40 | 40 | ||
41 | #region IRegionModule Members | 41 | #region IRegionModule Members |
42 | 42 | ||
43 | public void Initialise(Scene scene, IConfigSource config) | 43 | public void Initialise(Scene scene, IConfigSource config) |
44 | { | 44 | { |
45 | lock (m_scenes) | 45 | lock (m_scenes) |
46 | { | 46 | { |
47 | if (m_scenes.Count == 0) | 47 | if (m_scenes.Count == 0) |
48 | { | 48 | { |
49 | //scene.AddXmlRPCHandler("avatar_location_update", processPresenceUpdate); | 49 | //scene.AddXmlRPCHandler("avatar_location_update", processPresenceUpdate); |
50 | } | 50 | } |
51 | 51 | ||
52 | if (!m_scenes.Contains(scene)) | 52 | if (!m_scenes.Contains(scene)) |
53 | { | 53 | { |
54 | m_scenes.Add(scene); | 54 | m_scenes.Add(scene); |
55 | scene.EventManager.OnNewClient += OnNewClient; | 55 | scene.EventManager.OnNewClient += OnNewClient; |
56 | scene.EventManager.OnGridInstantMessageToIMModule += OnGridInstantMessage; | 56 | scene.EventManager.OnGridInstantMessageToIMModule += OnGridInstantMessage; |
57 | } | 57 | } |
58 | } | 58 | } |
59 | } | 59 | } |
60 | 60 | ||
61 | public void PostInitialise() | 61 | public void PostInitialise() |
62 | { | 62 | { |
63 | } | 63 | } |
64 | 64 | ||
65 | public void Close() | 65 | public void Close() |
66 | { | 66 | { |
67 | } | 67 | } |
68 | 68 | ||
69 | public string Name | 69 | public string Name |
70 | { | 70 | { |
71 | get { return "InstantMessageModule"; } | 71 | get { return "InstantMessageModule"; } |
72 | } | 72 | } |
73 | 73 | ||
74 | public bool IsSharedModule | 74 | public bool IsSharedModule |
75 | { | 75 | { |
76 | get { return true; } | 76 | get { return true; } |
77 | } | 77 | } |
78 | 78 | ||
79 | #endregion | 79 | #endregion |
80 | 80 | ||
81 | private void OnNewClient(IClientAPI client) | 81 | private void OnNewClient(IClientAPI client) |
82 | { | 82 | { |
83 | client.OnInstantMessage += OnInstantMessage; | 83 | client.OnInstantMessage += OnInstantMessage; |
84 | } | 84 | } |
85 | 85 | ||
86 | private void OnInstantMessage(IClientAPI client, LLUUID fromAgentID, | 86 | private void OnInstantMessage(IClientAPI client, LLUUID fromAgentID, |
87 | LLUUID fromAgentSession, LLUUID toAgentID, | 87 | LLUUID fromAgentSession, LLUUID toAgentID, |
88 | LLUUID imSessionID, uint timestamp, string fromAgentName, | 88 | LLUUID imSessionID, uint timestamp, string fromAgentName, |
89 | string message, byte dialog, bool fromGroup, byte offline, | 89 | string message, byte dialog, bool fromGroup, byte offline, |
90 | uint ParentEstateID, LLVector3 Position, LLUUID RegionID, | 90 | uint ParentEstateID, LLVector3 Position, LLUUID RegionID, |
91 | byte[] binaryBucket) | 91 | byte[] binaryBucket) |
92 | { | 92 | { |
93 | bool dialogHandledElsewhere | 93 | bool dialogHandledElsewhere |
94 | = ((dialog == 38) || (dialog == 39) || (dialog == 40) | 94 | = ((dialog == 38) || (dialog == 39) || (dialog == 40) |
95 | || dialog == (byte) InstantMessageDialog.InventoryOffered | 95 | || dialog == (byte) InstantMessageDialog.InventoryOffered |
96 | || dialog == (byte) InstantMessageDialog.InventoryAccepted | 96 | || dialog == (byte) InstantMessageDialog.InventoryAccepted |
97 | || dialog == (byte) InstantMessageDialog.InventoryDeclined); | 97 | || dialog == (byte) InstantMessageDialog.InventoryDeclined); |
98 | 98 | ||
99 | // IM dialogs need to be pre-processed and have their sessionID filled by the server | 99 | // IM dialogs need to be pre-processed and have their sessionID filled by the server |
100 | // so the sim can match the transaction on the return packet. | 100 | // so the sim can match the transaction on the return packet. |
101 | 101 | ||
102 | // Don't send a Friend Dialog IM with a LLUUID.Zero session. | 102 | // Don't send a Friend Dialog IM with a LLUUID.Zero session. |
103 | if (!(dialogHandledElsewhere && imSessionID == LLUUID.Zero)) | 103 | if (!(dialogHandledElsewhere && imSessionID == LLUUID.Zero)) |
104 | { | 104 | { |
105 | // Try root avatar only first | 105 | // Try root avatar only first |
106 | foreach (Scene scene in m_scenes) | 106 | foreach (Scene scene in m_scenes) |
107 | { | 107 | { |
108 | if (scene.Entities.ContainsKey(toAgentID) && scene.Entities[toAgentID] is ScenePresence) | 108 | if (scene.Entities.ContainsKey(toAgentID) && scene.Entities[toAgentID] is ScenePresence) |
109 | { | 109 | { |
110 | // Local message | 110 | // Local message |
111 | ScenePresence user = (ScenePresence) scene.Entities[toAgentID]; | 111 | ScenePresence user = (ScenePresence) scene.Entities[toAgentID]; |
112 | if (!user.IsChildAgent) | 112 | if (!user.IsChildAgent) |
113 | { | 113 | { |
114 | user.ControllingClient.SendInstantMessage(fromAgentID, fromAgentSession, message, | 114 | user.ControllingClient.SendInstantMessage(fromAgentID, fromAgentSession, message, |
115 | toAgentID, imSessionID, fromAgentName, dialog, | 115 | toAgentID, imSessionID, fromAgentName, dialog, |
116 | timestamp); | 116 | timestamp); |
117 | // Message sent | 117 | // Message sent |
118 | return; | 118 | return; |
119 | } | 119 | } |
120 | } | 120 | } |
121 | } | 121 | } |
122 | 122 | ||
123 | // try child avatar second | 123 | // try child avatar second |
124 | foreach (Scene scene in m_scenes) | 124 | foreach (Scene scene in m_scenes) |
125 | { | 125 | { |
126 | if (scene.Entities.ContainsKey(toAgentID) && scene.Entities[toAgentID] is ScenePresence) | 126 | if (scene.Entities.ContainsKey(toAgentID) && scene.Entities[toAgentID] is ScenePresence) |
127 | { | 127 | { |
128 | // Local message | 128 | // Local message |
129 | ScenePresence user = (ScenePresence) scene.Entities[toAgentID]; | 129 | ScenePresence user = (ScenePresence) scene.Entities[toAgentID]; |
130 | 130 | ||
131 | user.ControllingClient.SendInstantMessage(fromAgentID, fromAgentSession, message, | 131 | user.ControllingClient.SendInstantMessage(fromAgentID, fromAgentSession, message, |
132 | toAgentID, imSessionID, fromAgentName, dialog, | 132 | toAgentID, imSessionID, fromAgentName, dialog, |
133 | timestamp); | 133 | timestamp); |
134 | // Message sent | 134 | // Message sent |
135 | return; | 135 | return; |
136 | } | 136 | } |
137 | } | 137 | } |
138 | } | 138 | } |
139 | 139 | ||
140 | 140 | ||
141 | // Still here, try send via Grid | 141 | // Still here, try send via Grid |
142 | // TODO | 142 | // TODO |
143 | } | 143 | } |
144 | 144 | ||
145 | // Trusty OSG1 called method. This method also gets called from the FriendsModule | 145 | // Trusty OSG1 called method. This method also gets called from the FriendsModule |
146 | // Turns out the sim has to send an instant message to the user to get it to show an accepted friend. | 146 | // Turns out the sim has to send an instant message to the user to get it to show an accepted friend. |
147 | 147 | ||
148 | private void OnGridInstantMessage(GridInstantMessage msg) | 148 | private void OnGridInstantMessage(GridInstantMessage msg) |
149 | { | 149 | { |
150 | // Trigger the above event handler | 150 | // Trigger the above event handler |
151 | OnInstantMessage(null, new LLUUID(msg.fromAgentID), new LLUUID(msg.fromAgentSession), | 151 | OnInstantMessage(null, new LLUUID(msg.fromAgentID), new LLUUID(msg.fromAgentSession), |
152 | new LLUUID(msg.toAgentID), new LLUUID(msg.imSessionID), msg.timestamp, msg.fromAgentName, | 152 | new LLUUID(msg.toAgentID), new LLUUID(msg.imSessionID), msg.timestamp, msg.fromAgentName, |
153 | msg.message, msg.dialog, msg.fromGroup, msg.offline, msg.ParentEstateID, | 153 | msg.message, msg.dialog, msg.fromGroup, msg.offline, msg.ParentEstateID, |
154 | new LLVector3(msg.Position.x, msg.Position.y, msg.Position.z), new LLUUID(msg.RegionID), | 154 | new LLVector3(msg.Position.x, msg.Position.y, msg.Position.z), new LLUUID(msg.RegionID), |
155 | msg.binaryBucket); | 155 | msg.binaryBucket); |
156 | } | 156 | } |
157 | } | 157 | } |
158 | } \ No newline at end of file | 158 | } \ No newline at end of file |