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authorJustin Clarke Casey2009-01-08 19:05:22 +0000
committerJustin Clarke Casey2009-01-08 19:05:22 +0000
commit9a97a6866ffeae85e959747195c139bfdbcac0e7 (patch)
tree03851460f70af5e38e19ffe75f080e4333b4e6bc /OpenSim/Region/Environment/Modules/Avatar/Dialog/DialogModule.cs
parent* refactor: move code for sending a message to all users in a region to the D... (diff)
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* refactor: move estate dialog to DialogModule
* This appeared only to be implemented for the region, and doesn't currently seem to work anyway
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Environment/Modules/Avatar/Dialog/DialogModule.cs10
1 files changed, 9 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Modules/Avatar/Dialog/DialogModule.cs b/OpenSim/Region/Environment/Modules/Avatar/Dialog/DialogModule.cs
index b64ec71..014c536 100644
--- a/OpenSim/Region/Environment/Modules/Avatar/Dialog/DialogModule.cs
+++ b/OpenSim/Region/Environment/Modules/Avatar/Dialog/DialogModule.cs
@@ -99,7 +99,15 @@ namespace OpenSim.Region.Environment.Modules.Avatar.Dialog
99 if (!presence.IsChildAgent) 99 if (!presence.IsChildAgent)
100 presence.ControllingClient.SendAlertMessage(message); 100 presence.ControllingClient.SendAlertMessage(message);
101 } 101 }
102 } 102 }
103
104 public void SendNotificationToUsersInEstate(
105 UUID fromAvatarID, string fromAvatarName, string message)
106 {
107 // TODO: This does not yet do what it says on the tin - it only sends the message to users in the same
108 // region as the sending avatar.
109 SendNotificationToUsersInRegion(fromAvatarID, fromAvatarName, message);
110 }
103 111
104 public void SendNotificationToUsersInRegion( 112 public void SendNotificationToUsersInRegion(
105 UUID fromAvatarID, string fromAvatarName, string message) 113 UUID fromAvatarID, string fromAvatarName, string message)