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authorJeff Ames2008-05-16 01:22:11 +0000
committerJeff Ames2008-05-16 01:22:11 +0000
commit65c5efe43b68700bad94076d4cd421160203c5de (patch)
tree589b56649ed02f4942671fd6e51c6dc43f682e0d /OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AssetTransactionModule.cs
parentThank you very much, mjm for : (diff)
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Formatting cleanup.
Diffstat (limited to 'OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AssetTransactionModule.cs')
-rw-r--r--OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AssetTransactionModule.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AssetTransactionModule.cs b/OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AssetTransactionModule.cs
index fcd0e0c..fd407d9 100644
--- a/OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AssetTransactionModule.cs
+++ b/OpenSim/Region/Environment/Modules/Agent/AssetTransaction/AssetTransactionModule.cs
@@ -199,7 +199,7 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetTransaction
199 199
200 /// <summary> 200 /// <summary>
201 /// Create an inventory item from data that has been received through a transaction. 201 /// Create an inventory item from data that has been received through a transaction.
202 /// 202 ///
203 /// This is called when new clothing or body parts are created. It may also be called in other 203 /// This is called when new clothing or body parts are created. It may also be called in other
204 /// situations. 204 /// situations.
205 /// </summary> 205 /// </summary>
@@ -229,8 +229,8 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetTransaction
229 229
230 /// <summary> 230 /// <summary>
231 /// Update an inventory item with data that has been received through a transaction. 231 /// Update an inventory item with data that has been received through a transaction.
232 /// 232 ///
233 /// This is called when clothing or body parts are updated (for instance, with new textures or 233 /// This is called when clothing or body parts are updated (for instance, with new textures or
234 /// colours). It may also be called in other situations. 234 /// colours). It may also be called in other situations.
235 /// </summary> 235 /// </summary>
236 /// <param name="remoteClient"></param> 236 /// <param name="remoteClient"></param>