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authorAdam Frisby2008-05-01 16:35:00 +0000
committerAdam Frisby2008-05-01 16:35:00 +0000
commit13526097f24b7a8ad63b1d482c44b44397fa055f (patch)
tree7a82c20ed7c63e2aea5ad3863325e37f64e1cbea /OpenSim/Region/Environment/Modules/Agent/AssetDownload
parent* Breaking all the code, breaking all the code..! (diff)
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* Spring cleaning on Region.Environment.
* Converted a large number of read-only fields to be actually, readonly. * Reformatted code sections. * Removed redundant code.
Diffstat (limited to 'OpenSim/Region/Environment/Modules/Agent/AssetDownload')
-rw-r--r--OpenSim/Region/Environment/Modules/Agent/AssetDownload/AssetDownloadModule.cs21
1 files changed, 9 insertions, 12 deletions
diff --git a/OpenSim/Region/Environment/Modules/Agent/AssetDownload/AssetDownloadModule.cs b/OpenSim/Region/Environment/Modules/Agent/AssetDownload/AssetDownloadModule.cs
index 48db51b..550b673 100644
--- a/OpenSim/Region/Environment/Modules/Agent/AssetDownload/AssetDownloadModule.cs
+++ b/OpenSim/Region/Environment/Modules/Agent/AssetDownload/AssetDownloadModule.cs
@@ -40,15 +40,16 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetDownload
40 /// <summary> 40 /// <summary>
41 /// Asset requests with data which are ready to be sent back to requesters. This includes textures. 41 /// Asset requests with data which are ready to be sent back to requesters. This includes textures.
42 /// </summary> 42 /// </summary>
43 private List<AssetRequest> AssetRequests; 43 private readonly List<AssetRequest> AssetRequests;
44 44
45 private Scene m_scene; 45 private readonly Dictionary<LLUUID, Scene> RegisteredScenes = new Dictionary<LLUUID, Scene>();
46 private Dictionary<LLUUID, Scene> RegisteredScenes = new Dictionary<LLUUID, Scene>();
47 46
48 /// 47 ///
49 /// Assets requests (for each user) which are waiting for asset server data. This includes texture requests 48 /// Assets requests (for each user) which are waiting for asset server data. This includes texture requests
50 /// </summary> 49 /// </summary>
51 private Dictionary<LLUUID, Dictionary<LLUUID, AssetRequest>> RequestedAssets; 50 private readonly Dictionary<LLUUID, Dictionary<LLUUID, AssetRequest>> RequestedAssets;
51
52 private Scene m_scene;
52 53
53 public AssetDownloadModule() 54 public AssetDownloadModule()
54 { 55 {
@@ -205,22 +206,18 @@ namespace OpenSim.Region.Environment.Modules.Agent.AssetDownload
205 { 206 {
206 public AssetBase AssetInf; 207 public AssetBase AssetInf;
207 public byte AssetRequestSource = 2; 208 public byte AssetRequestSource = 2;
208 public long DataPointer = 0; 209 public long DataPointer;
209 public int DiscardLevel = -1; 210 public int DiscardLevel = -1;
210 public AssetBase ImageInfo; 211 public AssetBase ImageInfo;
211 public bool IsTextureRequest; 212 public bool IsTextureRequest;
212 public int NumPackets = 0; 213 public int NumPackets;
213 public int PacketCounter = 0; 214 public int PacketCounter;
214 public byte[] Params = null; 215 public byte[] Params;
215 public LLUUID RequestAssetID; 216 public LLUUID RequestAssetID;
216 public IClientAPI RequestUser; 217 public IClientAPI RequestUser;
217 public LLUUID TransferRequestID; 218 public LLUUID TransferRequestID;
218 //public bool AssetInCache; 219 //public bool AssetInCache;
219 //public int TimeRequested; 220 //public int TimeRequested;
220
221 public AssetRequest()
222 {
223 }
224 } 221 }
225 222
226 #endregion 223 #endregion