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Rotated the terrain textures that are created for world map by 90 degree as somehow they had got out of sync with the terrain.
Diffstat (limited to 'OpenSim/Region/Environment/LandManagement')
0 files changed, 0 insertions, 0 deletions
index : opensim-SC_OLD | ||
My fork of OpenSim for IG and MG, called SledjChisl. |
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