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authormingchen2007-12-17 03:49:13 +0000
committermingchen2007-12-17 03:49:13 +0000
commitd845da215f8d30ef3f34a3c207fb892c815d1fac (patch)
treea1714f51422e4b5639d28459569d6235c86751d1 /OpenSim/Region/Environment/Interfaces
parentAgain, thanks to Alondria for: (diff)
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*Land has now been linked to the StorageManager. Next step is to fill in the functions for the different datastore interfaces for Land Objects.
Diffstat (limited to 'OpenSim/Region/Environment/Interfaces')
-rw-r--r--OpenSim/Region/Environment/Interfaces/IRegionDataStore.cs6
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/Environment/Interfaces/IRegionDataStore.cs b/OpenSim/Region/Environment/Interfaces/IRegionDataStore.cs
index 9c2edb9..919cfdc 100644
--- a/OpenSim/Region/Environment/Interfaces/IRegionDataStore.cs
+++ b/OpenSim/Region/Environment/Interfaces/IRegionDataStore.cs
@@ -50,9 +50,9 @@ namespace OpenSim.Region.Environment.Interfaces
50 void StoreTerrain(double[,] terrain, LLUUID regionID); 50 void StoreTerrain(double[,] terrain, LLUUID regionID);
51 double[,] LoadTerrain(LLUUID regionID); 51 double[,] LoadTerrain(LLUUID regionID);
52 52
53 void StoreParcel(Land Parcel); 53 void StoreLandObject(Land Parcel,LLUUID regionUUID);
54 void RemoveLandObject(uint ID); 54 void RemoveLandObject(uint ID, LLUUID regionUUID);
55 List<Land> LoadLandObjects(); 55 List<Framework.LandData> LoadLandObjects(LLUUID regionUUID);
56 56
57 void Shutdown(); 57 void Shutdown();
58 } 58 }